PLEASE FULLY READ THE RESOURCE OVERVIEW BEFORE PURCHASING THE PLUGIN. IF YOU HAVE ANY QUESTIONS, OPEN A SUPPORT TICKET IN OUR DISCORD OR SEND ME A PM ON SPIGOT. PLEASE DO NOT PURCHASE THE PLUGIN WITHOUT HAVING FULLY READ THE PLUGIN PAGE.
By purchasing Vulcan, you agree that you have read the resource overview in full, have acknowledged and accepted the terms and conditions of use, and have taken notice of all disclaimers, compatibilities, and incompatibilities mentioned.
Vulcan is an advanced cheat detection system that operates at the packet level with version support for 1.7 all the way to 1.18.2.
By default, Vulcan acts silently and does not 'prevent' the player from cheating, but simply observes their actions and flags for things out of the vanilla boundaries (through the configuration certain checks are able to be turned to 'setback' to actively prevent players from cheating)
We have the best support of any plugin on this website, as our thousands of customers will tell you. Tickets are responded to in minutes (mostly instantly) as long as a staff member is awake. We have staff members in all time zones, ensuring that there is always someone who can help you. False positives and bypasses are fixed within minutes and updates are put out as soon as possible when issues are found. No more waiting months for an update and days for a response from a support team.
Vulcan has the most extensive configuration file and API of any anti-cheat on this website, and others. Practically every part of Vulcan is configurable, so you can set it up exactly how you want. Our full configuration file can be viewed here.
No need to spend money on a fancy configuration or an additional addon, Vulcan simply works as-is - just drag and drop.
Client Brand Alerts:
When a player joins the server, they send special messages through plugin channels with the 'brand' of their client.
Full Alert Customization:
Vulcan allows you to fully customize its alert messages. By default, all sorts of useful information are displayed to staff, such as the player's ping, the server's TPS, the player's client version, a description of the check, and all of the details associated with the flag, with even more placeholders available to you. You are also able to color code your alerts based on how many violations the player has set off!
Advanced Violation and Punishment Logs:
Vulcan's advanced logging system keeps track of all violations and punishments on your server in an easy-to-understand way, while also providing you with plenty of useful information.
Amazing In-Game GUI
Vulcan's amazing in-game GUI allows you to edit any check setting on the fly, even punishment commands.
Vulcan's Judgment Day feature allows you to ban players in waves!
Almost all of Vulcan is run on a separate thread, ensuring that your server's performance is kept at its peak.
The following screenshot is from a 1.16.4 server with 180 players. Vulcan is seen using only 3.47% of the tick, which is not even .02% of a tick per player.
Almost every aspect of Vulcan is configurable, down to the sensitivity and values around each check.
Vulcan has built-in compatibility to send its alerts and punishments to a configurable discord channel!
Vulcan is compatible with any server version between 1.7 and 1.18.2. We only guarantee full functionality on the following Spigots/forks: Spigot, PaperSpigot, Tuinity, and Purpur. This is not to say that Vulcan will not work on anything except these Spigots, however, they are the only ones in which functionality is 100% guaranteed without any issues.
Known Incompatible Spigots:
- SpigotX (and all of its forks)
If you are unsure as to whether or not Vulcan will work on your particular Spigot, please try using Medusa first as both plugins use the same API for listening to packets: Medusa's Plugin Page
Due to how Vulcan injects into the player's pipeline, some plugins may also cause issues and may not allow for Vulcan to properly inject and listen to the packets sent and received by the player.
May Result in Incompatibilities:
- FastLogin (in some cases)
- Denizen (breaks channeling for some unknown reason)
- Butterfly/Drag Clicking, as well as any other irregular form of clicking or mouse modification. (This includes binding the swing or place keys to anything that is not a left or right-click. We have absolutely no way to distinguish someone who is auto-clicking 35 clicks per second or someone who has bound their attack key to the space bar. Either tell your players not to do this, or disable the auto-clicker checks)
- Non-vanilla movement mechanics
- Client-sided blocks
- Clumsy/any other irregular packet modification
- Attribute modifiers (in versions under 1.13)
- Any non-vanilla client (especially Lunar Client/BlazingPack)