Markets - The Ultimate Player Shop

MC Plugin Markets - The Ultimate Player Shop 2.15.0
Markets is a completely new take on traditional player owned shops

+ Fixed bug where items would not drop if inventory is full when being removed from category
+ Made it easier for main menu customization
> Added row size option
> Added slot position for each item (use -1 to just hide it from that menu)
(!) That being said, if you have the bank/requests system off you would need to go in and change the slot positions since they aren't automatically moved anymore.
+ Added support for v1.20 (If anything is broken, open an issue on github or let me know on discord)
+ Added option to disable the bank system (disabling removes ability to use items as currency)
+ Added reload command
+ Added Background configuration for all guis
+ Added setting to require main /markets command to need permission
+ Added /markets admin <player> openmain command - opens the main menu. Ideally used for NPCs
+ Fixed typo error in permission limits for items and categories
+ Fixed bug where if the market owner has the category edit open and someone buys an item that reduces stock, the owner could remove that item and be given the original stock qty and not updated.
+ Added -infinite flag to add command (markets.admin permission needed)
+ Added setting to disable the request system
+ Added /markets add <category> <price> [-nooffers, -wholesale]
+ Re-added floodgate check for mobile users to enforce above command
+ Shade gson to resolve dependency issue on 1.16
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