+ Switch back to Auction House's GUI system since it's a lot more stable
+ Update dev library (resolves some nbt & skull issues)
+ With the switch to the auction house gui system, items should no longer be able to be pulled out (at least I couldn't when I switched back over)
+ Fix issue with macro adding bank items
+ Fix bug where you can offhand swap items out of the inventory
+ Update ultra economy dependency
+ Newly created transactions are immediately added to the manager
+ Updated dev library
+ Added option to make new items whole sale by default
+ Added 1.20.2 Support
+ Added "remove market item when out of stock" setting, disabled by default. When an item is bought and it's stock hits zero it won't be removed from the seller's market category automatically.
+ TransactionManager can be accessed to Markets#getTransactionManager()
+ Added a minimum item purchase requirement before you can review a market. (total amount of purchases is 1 by default, can be edited)
+ Updated the UltraEconomyAPI dependency & use new methods
+ Fixed bug where items would not drop if inventory is full when being removed from category
+ Made it easier for main menu customization
> Added row size option
> Added slot position for each item (use -1 to just hide it from that menu)
(!) That being said, if you have the bank/requests system off you would need to go in and change the slot positions since they aren't automatically moved anymore.
+ Added support for v1.20 (If anything is broken, open an issue on github or let me know on discord)
+ Added option to disable the bank system (disabling removes ability to use items as currency)
+ Added reload command
+ Added Background configuration for all guis
+ Added setting to require main /markets command to need permission
+ Added /markets admin <player> openmain command - opens the main menu. Ideally used for NPCs
+ Fixed bug where if the market owner has the category edit open and someone buys an item that reduces stock, the owner could remove that item and be given the original stock qty and not updated.