KingdomsX

MC Plugin KingdomsX 1.16.20.5
Battles for might, land and glory.

  • Added "/k admin create * <kingdom>" commands. This isn't useful for 90% of people. It creates a kingdom for the first player that it can find (from every player that has ever
  • joined the server)
  • Super kingdoms for /k admin create command are now renamed to "^" to stop conflicts.
  • Improved and fixed an issue with /k undo and /k redo commands.
  • Fixed the "Cannot start plunder invasion with the current ..." message when plunders aren't even enabled.
  • Apparently "/k redo" was never registered as an official command even tho it was added years ago...
  • Updated the Chinese translation.
  • Improved Dynmap/BlueMap systems. Fixed icon disabling options.
  • "/k admin map remove" will now entirely remove the kingdom marker entirely and makes a new one if any activities required it.
  • Fixed a few issues with the claims.yml validator not detecting some options as math options.
  • Fixed money.auto-claim option which was replaced by money.claims in claims.yml
  • Improved the default message compiler. It now correctly warns you about errors inside hover messages and points to the correct line and message in a multiline message. Color accessors are also now fully implemented.
  • Fixed some time-related issues caused by reloading config options.
  • Disabled zombies becoming drowned for all kingdom spawned mobs.
  • Various improvements to the config auto updating system. It now detects changes on most linux distributions and attempts to ignore duplicated triggers caused by some text editors.
  • It also detects changes instantly now.
  • Fixed an error caused by setting the lore of an option in a GUI to an empty text.
  • The plugin will no longer freak out and disable itself because of placeholder/color errors in GUIs.
  • When you create a super kingdom, home and nexus structures are now set automatically.
  • Fixed an error with Inferno turrets in 1.19
  • Fixed an error caused by breaking Inferno turrets.
  • The default chat format now uses %kingdoms_color@hex% placeholder since hex colors in this plugin are now backward compatible with pre-1.16
  • Fixed placeholders color not working due to the recent updates.
  • You can no longer open nexus settings while someone is invading you.
  • Fixed errors caused by outpost events when WorldGuard was missing.
  • Fixed the backwards material compatibility of GUIs.
  • Changed Nexus settings color option material by default for backwards compatibility.
  • Fixed nexus color setting accepting random letters for hex colors.
  • The hue color restriction for kingdom colors now undergo a saturation and brightness check to ensure colors like white or gray don't get blocked.
  • Removed some duplicated message entries in the language file.
  • Fixed players keeping their flight after the land that they are flying on was unclaimed.
  • Plugin will now officially disable itself with a message for unsupported MC versions.
  • Fixed flags not showing correctly in Dynmap & Bluemap.
  • Increased Dynmap flag size limit by default. It was kinda low.
  • Fixed an issue with 1.12 servers.
  • The plugin will now mostly accept the full exact player name for commands.
  • Fixed an error when champions get killed by non players.
  • Admin permissions now work correctly for players opening misc upgrades of other kingdoms.
  • You can now use special curly brackets color syntax inside hover messages.
  • Fixed an error causing champions to not spawn when a custom champion type is defined.
  • Fixed an error with unclaimed building charges.
  • Fixed an error caused by automatic config updates
  • Fixed an error with opening one of the GUIs from the nexus.
  • Fixed WorldGuard v6 support.
  • Fixed the "attempting to replace placeholders" error and other placeholder issues caused by the previous version.
  • Fixed a GUI misconfiguration in the default Chinese Warppad GUI.
  • Fixed the default powercell description regarding its protection radius (was set to 9x9)
  • Fixed an issue where the plugin took players money for /k fly activation regardless of whether kingdoms can afford the costs too or not.
  • Fixed the default message for kingdom...
  • Removed kingdom item as bow arrow protection for 1.12 since it doens't support it.
  • Fixed an error with /k outpost stop
  • Fixed an error caused by languages that don't come with GUI translations.
  • Fixed "Initializing Legacy Material Support. Unless you have legacy plugins and/or data this is a bug!"
  • Fixed "back" buttons not working correctly after the last update in Nexus GUI.
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