Important:
Description
Resolve the jump and run faster then your opponents. There are a total of 10 units that should be completed. When one of the players reaches the goal, a shop phase begins. In this phase you can buy armor for the deathmatch phase with points. You get points for completing a unit.(Like TryJump from BergwerkLABS)
Functions
• Automated system
» The plugin is automated. After setting up the maps, you do not have to make any changes. In addition, a map reset is integrated. There are always random maps selected to offer a varied game.
• Lucky blocks
» Through the event blocks (Lucky blocks), there are various events that can help the player or restrict him. These events consist of items, potions, and much more!
• Achievements, stats & leaderboard
» A player can also collect various achievements and look at his statistics via a command or a hologram in the waiting lobby. In addition, you can create a top statistics wall in the waiting lobby, where the best 5 players are displayed.
• Music
» Using .nbs songs, music can be played during the Jump and Run. This can be activated or deactivated in the waiting lobby.
• Editable messages
» In addition, all messages that the user see, as well as the hologram and the scoreboards are completely customizable.
• Points system
» After winning a round or killing a player your users get points/coins with Vault or HeliosPointsAPI.
Commands
» /start | jumpwars.start | Forcestart the game
» /stats (player) | -/- | Shows the stats
» /setup | jumpwars.setup | Lists the commands for the setup
» /skip | -/- | Vote for skipping the shop phase
Setup
» General installation
- Do not report bugs or problems in the review section! You can report it here.
- You need BungeeCord & MySQL!
Description
Resolve the jump and run faster then your opponents. There are a total of 10 units that should be completed. When one of the players reaches the goal, a shop phase begins. In this phase you can buy armor for the deathmatch phase with points. You get points for completing a unit.(Like TryJump from BergwerkLABS)
Functions
• Automated system
» The plugin is automated. After setting up the maps, you do not have to make any changes. In addition, a map reset is integrated. There are always random maps selected to offer a varied game.
• Lucky blocks
» Through the event blocks (Lucky blocks), there are various events that can help the player or restrict him. These events consist of items, potions, and much more!
• Achievements, stats & leaderboard
» A player can also collect various achievements and look at his statistics via a command or a hologram in the waiting lobby. In addition, you can create a top statistics wall in the waiting lobby, where the best 5 players are displayed.
• Music
» Using .nbs songs, music can be played during the Jump and Run. This can be activated or deactivated in the waiting lobby.
• Editable messages
» In addition, all messages that the user see, as well as the hologram and the scoreboards are completely customizable.
• Points system
» After winning a round or killing a player your users get points/coins with Vault or HeliosPointsAPI.
Commands
» /start | jumpwars.start | Forcestart the game
» /stats (player) | -/- | Shows the stats
» /setup | jumpwars.setup | Lists the commands for the setup
» /skip | -/- | Vote for skipping the shop phase
Setup
» General installation
- Drag the plugin on your server
- Restart the server and enter your MySQL data in the config
- Start or reload your server
- Go to the lobby and set the spawn with /setup setlobby
- After that set the hologram with /setup setholo
- Then you can set the leaderboard with /setup setleaderboard
- Go to the front left of the unit and enter /setup pos1
- Now go to the back right and enter /setup pos2
- Imagine that the entered positions represent a square
- Now you have to set the end location with /setup setend
- Enter the Command /settup addUnit (name) (difficulty) (direction)
- The end of a unit have to be an emerald block.(You can change the block in the config.yml)
- As you wish, you can use redstone blocks(You can change the block in the config.yml) for lucky blocks
- Enter the name with /setup setName
- Now enter the name of the creator with /setup setBuilder
- Now set the spawnpoints with /setup addSpawn
- Now set the shop area with /setup setShopArea
- After that you can save the map with /setup savemap