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New player conditions:
IfIsInTheBlock
IfIsNotInTheBlock
example:
IfIsInTheBlock:
- COBWEB
New item setting:
glowDropColor
available colors: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/ChatColor.html
example:
glowDropColor: DARK_BLUE
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Edit now all custom player conditions are correctly editable in game with the editor.
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Fix an issue that can appears when you edit blockCommands in the editor
New detailedEntities supports NBT Tags,
example:
detailedEntities:
- IRON_GOLEM
- ZOMBIE{IsBaby:1}
- ZOMBIE{IsBaby:0}
- WITCH
Fix an issue with the inventory click
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New API (Check the wiki !)
Fix an issue with +++ in RANDOM RUN for some cases.
Edit some parts of code for the command SUDOOP
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Fix an issue with the delayed commands
Fix an issue when a projectile hits a block in 1.12
Good dev, if you have problem or suggestion join my discord !
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New you can display the usage in bar format in the lore:
%usage_bar%
but you can use different arguments to customize the bar:
Code (Text):
%usage_bar(amount:30,color1:&d,color2:&5,symbol:|)%
(by default: amount = 30 bars, color1 is yellow, color2 is green, symbol is |)
Requirements:
- The item must have an usage and an usage limit different than -1
- The item must have the hider "Hide usage in lore" to disable the default display (Remaining use: ...)
Example:
New player command DAMAGE_RESISTANCE {modification in percentage example 100} {timeinticks}
Exemples:
If you want that your player receive +50% damages for 10 secs->
Code (Text):
DAMAGE_RESISTANCE 50 200
If you want that your player receive -80% damages for 40 ticks (2 secs)->
Code (Text):
DAMAGE_RESISTANCE -80 40
Fix a problem only if you have multiple PROJECTILE_HIT.. activators + the option MustBeAProjectileLaunchWithTheSameEI, only one of these are executed.
New thing for the activators
PLAYER_RECEIVE_HIT_BY_PLAYER is executed if the player receive a hit by a projectile launched by a player
PLAYER_RECEIVE_HIT_BY_ENTITY // // // by an entity
New the activator PLAYER_DEATH support the feature detailedDamageCause
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MINOR UPDATE (Exam period). Major update for may !
New optional arguments for MOB_AROUND command:
- BLACKLIST(ZOMBIE,ARMOR_STAND)
- WHITELIST(CHICKEN) (can be place everywhere in the MOB_AROUND command)
example:
Code (Text):
MOB_AROUND 5 BLACKLIST(ZOMBIE,ARMORSTAND) DAMAGE 20
New MOB_AROUND is also a custom entity command
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MINOR UPDATE (Exam period). Major update for may !
Fix a bypass for the item restriction locked in inventory
Fix performances of the feature usagePerDay.
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MINOR UPDATE (Exam period). Major update for may !
Fix the %owner% placeholder.