Boosters ⭕ EULA-Friendly Global Buffs ✅ Jobs/Skills/Sell Multipliers ✨ Create your own

MC Plugin Boosters ⭕ EULA-Friendly Global Buffs ✅ Jobs/Skills/Sell Multipliers ✨ Create your own 5.57.1
Add server-wide boosters to generate revenue without pay-to-win.

- Added give_price and pay_price effects
- Added give_price and pay_price effects
- Fixed multiply_all_stats
- Added job filter to join_job trigger (Thanks OfTeN!)
- Added add_holder_to_victim (Thanks OfTeN!)
- Fixed placeholder parsing with victim_as_player and player_as_victim mutators
- Added option to not specify items with multiply_drops trigger
- Added potion_effect filter (Thanks OfTeN!)
- Moved boosters to each have their own file, existing boosters will still work
- Fixed traceback not working
- Added damage_mainhand effect
- Added is_behind_victim filter
- Fixed permanent effects not updating with placeholder values, fixing 'miscounting' bugs
- Improved attribute effects
- Improved multiplier effects
- Improved 'multi-multiplier' effects (skill_xp_multiplier, pet_xp_multiplier, etc)
- Added set_victim_velocity effect
- Added location_to_cursor mutator (Thanks OfTeN!)
- Changed points to all be global (no more g_ prefix!)
- Added price as a generic argument (See here for more: https://plugins.auxilor.io/effects/configuring-an-effect#price)
- Moved particles to particle lookup system (See here for more: https://plugins.auxilor.io/all-plugins/the-particle-lookup-system)
- Added points as valid prices (See here for more: https://plugins.auxilor.io/all-plugins/prices)
- Fixed shoot effect
- Several optimisations and bug fixes
- Removed debug messages that were accidentally left behind when using cooldowns
- Fixed bugs with filters, camelCase config keys, and a couple related bugs
- Added drop_item trigger (Thanks MillionthOdin16!)
- Added is_swimming condition (Thanks MillionthOdin16!)
- Added leash_entity trigger (Thanks MillionthOdin16!)
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