AntiAura v2 » Reliable Cheat Detection » Machine Learning

MC Plugin AntiAura v2 » Reliable Cheat Detection » Machine Learning 0.3.1
An effective and reliable cheat detection plugin for your server.

The big update is the improved ImpossibleHit check, as this will allow for better detection of killauras that bypass by not hitting the hitbox very accurately, and of 3.1 reach.
  • Compatibility with Powder Snow (SnowShoe is now blocked).
  • A significant re-code of the ImpossibleHit check to detect 3.1 reach and be much more friendly to lag.
  • Performance improvements.
  • Some tweaks to killaura detection / settings.
  • Reverted back to AntiAura-ML.jar due to issues with the v2 jar for now.
  • Added an auto-checker to delete a corrupted AntiAura-ML.jar.
  • Various other minor changes & improvements.
As usual, please let me know of any bugs or issues ASAP
:)
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AntiAura has special code to make it compatible with:

  • Spigot 1.7.x (Experimental) (read more).
  • Bedrock clients (using Geyser + Floodgate) (read more).
  • McMMO.
  • MagicSpells.
  • Magic (Please note that this is not fully tested. Please report problems)
  • CrackShot.
  • Heroes.
  • Launchpad plugins.
  • ViaVersion
AntiAura is incompatible with:
  • Anything that damages all entities around you without the DamageCause "Thorns", "Magic", or "Custom".
  • Plugins incompatible with ProtocolLib.
  • Anything that forces players to damage an entity they could not normally hit.
  • Plugins that put you out of fire multiple times.
  • Anything that breaks blocks, sets the player as the breaker, and doesn't involve the player swinging his arm. Or breaks multiple blocks. Or breaks blocks the player can't see. etc.
  • Generic.movement_speed attributes giving the player a speed higher than +0.4.
  • Negative potion effect amplifiers (for example Speed -1 to slow a player down)
Additionally, AntiAura may be incompatible with custom blocks, items, potion effects, or anything else that isn't in the vanilla game.

If you use Essentials, you should set "teleport invunerability" to 0 in the Essentials configuration, or else clients can exploit Essentials to avoid taking damage entirely. If you use another plugin such as NoCheatPlus or AAC, you should also do this.
I've updated this resource to the latest version

12.08​

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