AntiAura v2 » Reliable Cheat Detection » Machine Learning

AntiAura v2 » Reliable Cheat Detection » Machine Learning 0.3.1
An effective and reliable cheat detection plugin for your server.

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AntiAura » Reliable Cheat Detection » Anti-Cheat Plugin - Effective and reliable anti-cheating solution.


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Welcome to AntiAura!
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AntiAura
's mission is to provide users with an effective anti-cheat plugin without the high price - utilizing a combination of machine learning, player analysis and packet listeners to catch a wide range of Minecraft cheats.

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Cheats blocked by AntiAura...

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FateKid updated AntiAura » Reliable Cheat Detection » Anti-Cheat Plugin with a new update entry:

Improved ImpossibleHit check, bugfixes & improvements

The big update is the improved ImpossibleHit check, as this will allow for better detection of killauras that bypass by not hitting the hitbox very accurately, and of 3.1 reach.
  • Compatibility with Powder Snow (SnowShoe is now blocked).
  • A significant re-code of the ImpossibleHit check to detect 3.1 reach and be much more friendly to lag.
  • Performance improvements.
  • Some tweaks to killaura detection / settings.
  • Reverted back to AntiAura-ML.jar due to issues with the...

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FateKid updated AntiAura » Reliable Cheat Detection » Anti-Cheat Plugin with a new update entry:

Towering hotfix

Hotfixed a bug where building a 1x1 tower could drag the player down. I also:
  • Attempted to fix a console error when the "trident boost" hack is used.
  • Fixed ElytraSimulation crashing on some servers (hopefully).

As always PM me if you run into any more issues. Next update will likely have an emphasis on Flight and Jesus improvements
:)

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FateKid updated AntiAura » Reliable Cheat Detection » Anti-Cheat Plugin with a new update entry:

Performance | Bungee Support | Bugfixes

As with any remake of an anticheat, there will be some minor bugs. Think of this as a big ol` stability fix.

While there is a complete changelog below, here is a quick summary:
  • Fixed some movement check bugs
  • Added BungeeCord support
  • Improved performance
  • Yay!
As usual, please report any issues via Discord or PM. Also, thank you for those who have been patient working through some of these bugs [IMG...

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FateKid updated AntiAura v2 » Reliable Cheat Detection » Machine Learning with a new update entry:

General tidy-up and bugfixes.

A general tidy-up. Fix some spam, errors, false positives, etc. Updating is recommended.
  • Fixed water accounting at head height
  • Removed the # symbol as a command separator due to potential conflicts (@@ has been recommended for years now)
  • /areplay Will now return players to their original position (also fixed error if executed from console)
  • Tidied up the warnings on startup (e.g. "used packet which wasn't recognised")
  • Improved the SpeedA check for better Jesus...

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FateKid updated AntiAura v2 » Reliable Cheat Detection » Machine Learning with a new update entry:

Improved /areplay, Performance improvements

This update greatly improves the "OptimisePerformance" option, which is a new async ground-checker which greatly optimises the movement checks.
  • Significantly improved the "OptimisePerformance" option. Please consider using it!
  • Fixed rare KnockbackB false positives
  • Improved Elytra handling
  • Added compatibility for the /speed command
  • Fixed bug when walking on crops
  • Improved the /areplay NPCs to wear the same tools/armour as player was wearing
If you encounter...

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FateKid updated AntiAura v2 » Reliable Cheat Detection » Machine Learning with a new update entry:

Significant optimisations. Fix error messages. Removed EntityHidingA.

Big note. EntityHidingA has been removed for performance reasons. This may be re-added in future.
  • OptimisedMode has been.... Optimised. A lot. Use it!
  • Fix nuisance warnings about using System.err.println and loading classes not in softdepend.
  • Fixed some false positives (especially on 1.8).
  • Other miscellaneous stability improvements.

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FateKid updated AntiAura v2 » Reliable Cheat Detection » Machine Learning with a new update entry:

Movement Check Improvements | AntiAura-ESP Support

ESP blockage has now been moved to a separate AntiAura-ESP plugin.
  • Improved all movement checks with improved ground checking
  • Particular attention has been given to FlightB
  • Added GroundSpoofA
  • Added AntiAura-ESP support
  • Fixed some bugs e.g. farmland dragbacks

I'm hoping this will make the movement checks more stable as a whole. Please report bugs asap, as I...

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FateKid updated AntiAura v2 » Reliable Cheat Detection » Machine Learning with a new update entry:

Performance improvements & Bugfixes.

This version has a whole host of performance improvements and bugfixes.
Definitely a big win for stability / reducing false positives.
  • Improved performance of OptimisedMode.
  • Fixed bug where disabling OptimisedMode caused constant GroundSpoofA dragbacks.
  • Fixed a bug where GroundSpoofA would drag back on ladders / similar blocks.
  • Fixed bug where FlightA would drag back in weird places such as ladders / slabs.
  • Fixed a bug where ElytraA could be bypassed by taking off from...

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