- Added BREW_POTION trigger with variables: %potion type%, %is extended%, %is upgraded%
- Added %weather% variable for conditions, e.g. %attacker weather%, returns CLEAR or RAIN
- Improved KEEP_ON_DEATH effect compatibility
- Improved plugin compatibility - important for developers: https://ae.advancedplugins.net/for-...ops-duplicating-drops-to-multiple-inventories
- Fixed SMELT and TP_DROPS issue with 1.21 (1.21 still remains experimental)
- Fixed Anvil applications with enchantments
- Added %is removed% variable
- Fixed %offhand% condition on HELD trigger
- Fixed grindstone issue with experience
- WhiteScroll can now be applied to items with no enchants
- EnchantDestroyItemEvent is now called on failed combining
- Fixed ADD_DURABILITY_CURRENT_ITEM not working with REPEATING
Added API method and config list to ignore drops with certain NBT
Added setIgnoreBlockEvent method to AEAPI
Fixed /apply command duplicating REPEATING effects
Fixed REPEATING being cancelled on hit
Added AEAPI#ignoreBlockEvent to ignore next block break event for a block
Few updates to default locales
Other general code improvements
AdvancedEnchantments launched on this exact day, 7 years ago. Thanks everyone for the support!
Changes:
- Added multiple target support in one effect line! You can now use e.g. 'ATTACKER @Victim' in same line!
- Fixed error in console with Veinmine target
- Some other internal code improvement
Added Harvester enchantment - Chance to harvest crops in 3x3 area (https://github.com/GC-spigot/AdvancedEnchantments/commit/19571)
Improved KEEP_ON_DEATH effect with inventory items
Added better warning messages when effects are misconfigured
Updated McMMO support to 2.2.013 (older versions are no longer supported)
Fixed equipping non-armor helmets causing error in console
Added custom trench (e.g. 3x3x1) effect
Added trench ignore correct tool option (break with trench using with any tool)
Added configurable veinminer depth
Added blacklist and whitelist support for trench levels
REPEATING now support hand and offhand (not only armor)
Fixed issue with alchemist menu on geyser servers not clicking items into it correctly
Added support for AuraSkills 2.x, removed support for AureliumSkills 1.x
Fixed error with souls if no soul lore is set
ADD_ENCHANT/REMOVE_ENCHANT no longer displays invalid enchant error when using custom enchants
Improved Anvils compatibility with MAX_COST
Improved Grindstone logic
Fixed HORSE_ARMOR not working as valid material
Fixed Mined blocks statistic incrementing too much
Code Improvements!
Fixed issue with 1.21 nms error in console
Updated Lands plugin integration
Few other fixes and improvements
Added API ItemApplyEvent for all plugin items
Reworked BREAK_TREE algorithm to identify logs better
Fixed anvil combine same levels not possible on last version
Updated REPEATING chances to work correctly on equip