1.17 - 26.2 ⭕ AdvancedEnchantments ⭐ 500+ Custom Enchants ⭐Create Custom Enchantments ✅

MC Plugin 1.17 - 26.2 ⭕ AdvancedEnchantments ⭐ 500+ Custom Enchants ⭐Create Custom Enchantments ✅ 9.24.15
Create Custom Enchants ⭐ Villager Trading⭐ Enchant Table Integrated ⭐ Supports 1.17 - 1.21.10

  1. All attributes are now hidden on plugin items (e.g. whitescroll, orbs)
  2. Improvements with abilities parsing, performance and formatting
  3. Added ADD_POINTS:skill: points effect for AdvancedSkills https://skills.advancedplugins.net/
  4. Added ADD_MANA:mana effect for AdvancedSkills https://skills.advancedplugins.net/
  1. Improved trigger parsing performance
  2. Fixed error with mining trigger
  3. Fixed rare error when unloading plugin
  1. Updated to Java 17 as required version
  2. Improved BREW_POTION with brewing non-potions (e.g. thick potion)
  3. Some incremental performance gains with abilities system
  4. Improved Anvil compatibility even further
  5. Fixed EnchantDestroyItemEvent sometimes not called
  6. Improved HELD trigger checks
  7. Improved unbreakable item compatibility
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  1. Improved Anvil compatibility even further
  2. Fixed EnchantDestroyItemEvent sometimes not called
  3. Improved HELD trigger checks
  4. Improved unbreakable item compatibility
  1. Added BREW_POTION trigger with variables: %potion type%, %is extended%, %is upgraded%
  2. Added %weather% variable for conditions, e.g. %attacker weather%, returns CLEAR or RAIN
  3. Improved KEEP_ON_DEATH effect compatibility
  1. Improved plugin compatibility - important for developers: https://ae.advancedplugins.net/for-...ops-duplicating-drops-to-multiple-inventories
  2. Fixed SMELT and TP_DROPS issue with 1.21 (1.21 still remains experimental)
  3. Fixed Anvil applications with enchantments
  1. Added %is removed% variable
  2. Fixed %offhand% condition on HELD trigger
  3. Fixed grindstone issue with experience
  4. WhiteScroll can now be applied to items with no enchants
  5. EnchantDestroyItemEvent is now called on failed combining
  6. Fixed ADD_DURABILITY_CURRENT_ITEM not working with REPEATING
Added API method and config list to ignore drops with certain NBT
Added setIgnoreBlockEvent method to AEAPI
Fixed /apply command duplicating REPEATING effects
Fixed REPEATING being cancelled on hit
Added AEAPI#ignoreBlockEvent to ignore next block break event for a block
Few updates to default locales
Other general code improvements
AdvancedEnchantments launched on this exact day, 7 years ago. Thanks everyone for the support!

Changes:​

  1. Added multiple target support in one effect line! You can now use e.g. 'ATTACKER @Victim' in same line!
  2. Fixed error in console with Veinmine target
  3. Some other internal code improvement
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