1.17 - 26.2 ⭕ AdvancedEnchantments ⭐ 500+ Custom Enchants ⭐Create Custom Enchantments ✅

MC Plugin 1.17 - 26.2 ⭕ AdvancedEnchantments ⭐ 500+ Custom Enchants ⭐Create Custom Enchantments ✅ 9.24.15
Create Custom Enchants ⭐ Villager Trading⭐ Enchant Table Integrated ⭐ Supports 1.17 - 1.21.10

  1. Changes:
    1. Added max logs and max leaves parameter to BREAK_TREE (BREAK_TREE:<MAX_LOGS>:<MAX_LEAVES>)
    2. Fixed @BlockInDistance being recognized as @Block
Changes:
  1. Fixed alchemist inventory not working correctly when resized
  2. Fixed REPEATING issue with items when souls are used
  3. Fixed exception when using same numbers for random range in GKits
  1. Fixed souls and soul tracker being used on stacked items
  2. Some minor performance improvements
  3. Added nested conditions. Create even more complex conditions - read more here: https://wiki.advancedplugins.net/abilities/conditions#nested-conditions
  4. Improvements to condition parsing and processing
  5. Improved combos. Will now be reset after 4 seconds of inactivity.
  6. Amethyst Cluster now drops correct amount with telepathy and fortune enchants
  7. Performance improvements with abilities processing
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Reactions: prodigyrick
Changes:
  • Fixed grindstone rarely not removing custom enchants
  • Fixed error on startup when Placeholder API is not installed
  • Like
Reactions: prodigyrick
  1. Improved anvil merging
  2. Added %client version% variable, to check player's protocol version of client with ViaVersion
  3. Updated DROP_HEAD effect to work on 1.20.6+ versions
  4. Full inventory grindstone usage will no longer reward exp
  • Like
Reactions: prodigyrick
  1. Add configurable radius for LAVA_WALKER and WATER_WALKER
  2. Added %is damageable% placeholder
  3. Improved AOE undamageable target
  4. Fixed certain items cannot be stacked
  5. Fixed error with class cast in console
  1. AdvancedEnchantItemEvent is now called on book enchant
  2. Fixed ItemFlags not being applied on all plugin items
  3. Fixed small issue with Tinkerer inventory
  4. Updated default inflame enchant format
  • Like
Reactions: DataGhost
  1. Updated FREEZE effect to use correct ticks time
  2. HOOK_ENTITY and DO_HARM now work correctly on entities
  3. Fixed Power enchantment being recognized as Punch in anvil.yml
  4. Fixed removing water from waterlogged slabs on break
  • Like
Reactions: prodigyrick
  1. ItemsAdder custom armor items now work with EFFECT_STATIC and REPEATING
  2. Fixed a small issue with plugin hooks
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