Changes:
- Fixed AUTO_REEL not working correctly
- Fixed AUTO_REEL not dropping anything when having the fishing rod in offhand
- Fixed AUTO_REEL dropping 2 drops when in both hand
Changes:
- Fixed COPPER_ARMOR not working for EFFECT_STATIC and REPEATING. Either regenerate your config.yml or add copper materials to armor-items section
Changes:
- Fixed chests not dropping items when broken using TP_DROPS or SMELT effect
Changes:
- Fixed anvil logic causing issues and errors with smithing table and other inventory based menus
Changes:
- Fixed block physics with BREAK_BLOCK effect
- Fixed ITEM_BREAK trigger not allowing the item to be saved from being broken by adding durability
- Added listener-priority option for anvil.yml
- Added hideIfOnlyOneLevel option. If you don't want to show any level on enchantments which have only single level, you can enable this in config.yml
- Fixed mcmmo and TP_DROPS + silktouch incompatibility
- Fixed being able to push blocks by piston making them appear as "natural" and thus being able to use MORE_DROPS effect
- Added %uuid% variable
Changes:
- Fixed loading issue
- Added 26.1 support
- Improved anvil incompatible-with enchantment logic
Changes:
- Added copper armor to default config
- Fixed custom weapons events and abilities not always working correctly
- Addded message when limit-applying-per-group is turned on in groups.yml and player tries to apply the magic dust to a book with different group
- Removed old unused config value
- Fixed pumpkin effect not removing pumpkin head on player quit
- Fixed custom weapons events and abilities not always working correctly
- Fixed error on spigot because of missing method (only in paper)
- Fixed wheat and beetroots issue with Silk Touch and TP_DROPS on not fully grown crops
- Fixed undamageable items disappearing when using ADD_DURABILITY effects on them
- Fixed PLAY_SOUND issues on paper and paper forks
- Fixed check for correct tool for blocks that was used for trench
Thank you to everyone who showed patience waiting for this update. This was our largest NMS overhaul to date - AdvancedEnchantments consists of over 100,000 lines of code, and we had to extensively rewrite to support the new NMS namings.
Our team extends sincere gratitude to those who waited patiently and acted respectfully during this process.
However - to those who were extremely rude and abusive to our support staff, cursing and swearing at them, spamming our channels, and leaving 1-star reviews while we explained the update process: shame on you. Your behavior was disgraceful and has been noted. Our developers work hard to deliver quality updates, and that kind of toxicity is unacceptable. We will remember who acted this way.
What's New:
We appreciate our supportive community members and will continue delivering quality updates for those who respect the work we put in.
Added experimental 1.21.11 support
- Various improvements and fixes
Changes:
- Fixed issue with experience crashes in enchanter menu