NekoTraps 1.16 - 1.20.4 | Save all mobs in boxes!

NekoTraps 1.16 - 1.20.4 | Save all mobs in boxes! 1.5.0
Trap your entities in boxes!

FateKid

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FateKid submitted a new resource:

NekoTraps 1.16 - 1.20 - Trap your entities in boxes!

View attachment 23085

What is NekoTraps?
  • NekoTraps is a plugin that is used to trap mobs in boxes and transport them to another place
  • NekoTraps will save all the data of the entity to put it back.
How does NekoTraps work?
  • Putting the box on the floor will replace the box with an open box. this depends if the box is empty or not.
    If it is open, it will use a pressure plate to detect the mob and catch it!
How to install...

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FateKid updated NekoTraps 1.16 - 1.20.4 | Save all mobs in boxes! with a new update entry:

NekoTraps Version 1.3.4

[ + ] New options have been added to disable NekoTraps based on the name of the mob using MythicMobs. Additionally, options have been added to either ignore or consider the vanilla plugin configuration for this feature.

Code:
hooks:
  MythicMobs:
    enabled: true

    allowed_mobs:
      enabled: true
      ignore_vanillas_entities: true
      mode: BLACKLIST
      list:
     - SkeletalKnight

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FateKid updated NekoTraps 1.16 - 1.20.4 | Save all mobs in boxes! with a new update entry:

NekoTraps Version 1.3.9

[ + ] The "%translated_type%" placeholder has been added, automatically translating the entity type into the player's client language. For example: "Type: Zombie."

[ + ] The "%entity_type%" placeholder has been modified; now, the entity type will be automatically translated into the player's client language. For example: "Zombie."

[ x ] Placeholder values like %entity_health% are now rounded to have fewer decimal places.

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