EcoMobs ⭕ Create Custom Mobs ✅ Custom Mob AI ✨ Spawn Eggs, Totems, Custom Model Support

EcoMobs ⭕ Create Custom Mobs ✅ Custom Mob AI ✨ Spawn Eggs, Totems, Custom Model Support 10.4.0
Ultra-powerful and easy-to-use custom mobs made right in config

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FateKid updated EcoBosses ⭕ Create Custom Bosses ✅ Premade Bosses ✨ Spawn Eggs, Totems, Custom AI with a new update entry:

9.16.2 Changelog

- Chains will now be considered executed if any element in them triggered successfully. This fixes bugs where effects lower down in chains are not executed if effects above them failed to run
- Fixed %hits% and %distance% not working
- Fixed feather_step effect breaking pressure plates
- Fixed multiply_velocity effect
- ConditionBlock#isMet is now thread-safe: this fixes many bugs, including where players could be kicked for seemingly no reason
- Massively optimised Condition not-met-lines
-...

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FateKid updated EcoBosses ⭕ Create Custom Bosses ✅ Premade Bosses ✨ Spawn Eggs, Totems, Custom AI with a new update entry:

EcoBosses Version 9.19.0

- Added decimal support to bonus_health
- Added reason to regen_multiplier
- Added swarm effect
- Added target_player effect
- API: Updated how triggers are enabled
- Optimised trigger dispatching to prevent overhead from unused triggers
- Fixed effects not supporting certain triggers when the mutators would allow it
- API: Mutators now come with TriggerParameterTransformers to specify this behaviour
- Fixed bugs with dynamically registered triggers (e.g. enchant_<type>)

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FateKid

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