CombatPets ⚡ Battle Pets with Leveling

CombatPets ⚡ Battle Pets with Leveling 1.0.40
Advanced combat pets based on vanilla mobs with many cool features!

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FateKid updated CombatPets REBORN (Beta) - Pets for your server! with a new update entry:

1.0.18

[Added] Config option to toggle Pets Leveling System.
[Added] Config option to toggle pet level downgrade.
[Added] Config option to toggle damage replacer for pet's projectiles from Attack Damage attribute.
[Added] Config option to set how much XP will be lost on pet death.
[Added] Config option to prevent pets from gain/loss XP in certain worlds.

[Fixed] A bug, where Wither tries to kill everything even when unprovoked. Also fixed default...

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FateKid updated CombatPets REBORN (Beta) - Pets for your server! with a new update entry:

1.0.19

[Added] Tier Collection Menu. A menu where you select a tier to browse your pet collection for.
[Added] Config option to allow usage of Name Tags to rename pets.
[Added] Config option to require name tag item when renaming pet from pet menu.
[Added] Config option to require player sneak to open pet menu.

[Changed] '/pet rename' is admin command now.

[Improved] Updated & Improver pet collection menu. Now more accurate description and...

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FateKid updated CombatPets REBORN (Beta) - Pets for your server! with a new update entry:

CombatPets (Beta) Version 1.0.21

[Added] Support for 1.20.1.
[Added] Config option to toggle pet's inventory drop on death.
[Added] Config option to toggle pet's equipment drop on death.
[Added] Config option to pet's tier configs for inventory/equipment drop chance on death.
[Added] Config option to toggle allow of pet release by players.

[Fixed] A bug, where non-skeleton pets with bows/crossbows don't use arrows from their inventory.
[Fixed] A bug, where mobs drop lead...

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FateKid updated CombatPets (Beta) - Pets for your server! with a new update entry:

CombatPets Version 1.0.23

[Improved] Pet Aspects Menu got better behavior & layout.

[Fixed] Added missing localization for Pet Attributes.
[Fixed] A bug, where pet can become invisible after teleport.
[Fixed] A bug, where Blaze can not follow owner.
[Fixed] A bug, where Blaze disappear when trying to attack.
[Fixed] A bug, where player data can be loaded on player quit causing console error.
[Fixed] Piglins and Zoglins sound spam.
[Fixed] A bug, where...

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FateKid updated CombatPets (Beta) - Pets for your server! with a new update entry:

CombatPets Version 1.0.24

[Added] Support for Attack Speed attribute.

[Improved] Better default layout for Pet GUI.

[Changed] Pet Equipment menu have been removed and replaced with a simplier equipment system, where you can right-click your pet with item in hand to equip it.

[Fixed] A bug, where players can equip pets with random items.

[Removed] Dropped support for 1.17.1 (NexEngine does not work well on that version anyway).

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FateKid updated CombatPets (Beta) - Pets for your server! with a new update entry:

CombatPets Version 1.0.25

[Added] Permission to bypass 'Release.Allowed' option.
[Added] Config option to toggle entity spawn on release.
[Added] Config option to set egg cost modifier for pet tiers.
[Added] Config option to set egg cost for pet configs.

[Improved] Updated default Release & Revive GUI layouts.

[Fixed] Warden is functional now!
[Fixed] Egg Shop is fully functional now!
[Fixed] A bug, where name checks on rename were inaccurate...

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FateKid updated CombatPets (Beta) - Pets for your server! with a new update entry:

CombatPets Version 1.0.26

ADDED:
  • An option to toggle vanilla equipment population for freshly catched pets.
  • An option to set a list of worlds, where pets can not be released.
  • Dedicated permissions for: 'addpoints', 'resetprogress' commands.
  • Message when pet lose XP on death.
  • Internal placeholders: '%pet_owner_name%' and '%pet_food%'.

FIXED:
  • A bug, where pet can be additionally exhausted for "idling" while in combat.
  • A bug, where...

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FateKid updated CombatPets (Beta) - Pets for your server! with a new update entry:

CombatPets Version 1.0.29

ADDED:
  • Auto Food Usage feature. Now pets can auto use food from their inventories if this feature is enabled.
  • Pet config options for spawn & despawn particle effects.
  • Button type 'SILENT' for Pet Menu that toggles ambient pet sounds.

IMPROVED:
  • Ride, Equipment and Inventory buttons will be hidden in Pet Menu if pet don't have such features.
  • Pets are spawning now in a front of players instead of right in...

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FateKid updated CombatPets (Beta) - Pets for your server! with a new update entry:

CombatPets Version 1.0.40

ADDED:
  • Config option to allow reallocate pet's aspects by right-clicking them.
  • Config option to 'boost' damage from pet's ranged attacks by certain multiplier of original damage (only if ranged damage is overridden by Attack Damage attribute).
  • Pet Tier config option to set start amount of aspect points.
  • Placeholder(s): %pet_max_saturation%.

IMPROVED:
  • Default pet generation. Now pet default settings & attributes are close to vanilla...

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