StrikePractice – 1v1, 2v2, Bots Fights, PvP Events, Parties, Build fights and more

MC Plugin StrikePractice – 1v1, 2v2, Bots Fights, PvP Events, Parties, Build fights and more 3.9.1
Customizable and affordable practice plugin with many features!

SEE 3.5.0 RELEASE NOTES BELOW THIS UPDATE

Fixes

- Fixed plugin not enabling without citizens (due to 3.5.0 Discord webhooks feature not being properly tested)
- Fixed some party queue/duel related minor issues
- Fixed Party FFA team placeholders (API users: fixed PartyFFA#playersAreOpponents returning everyone else on the server being an opponent)
- Fixed boxing double hits on broken spigots with more debug logging (at least I hope it got fixed)
- Fixed <enemy_team_left> placeholder off by one
- Fixed latest citizens version breaking the pvp bots
- Fixed clicking leave queue item not working
- Added "cancel-explosions" option to allow explosions also outside arenas
- Added debug info to fix boxing double hits on broken spigot versions (possibly already fixed, untested)
- Relocated Kotlin libraries to avoid some issues
- IMPORTANT: legacy-fight-format is now "false" by default. Make sure you have it in your config and set to true if you're using the old strike web addon (or other custom stuff relying on the database setup)
- Fixed hitting other players when best of fight is resetting
- Fixed clicking replay in post match inventory views while in fight/event
- Fixed enderpearl cooldown error [#3]
- Fixed /sprac placeholders (broken in v3.4.3)
- Fixed a few other minor things (you probably won't notice anything at all)
- Added database.override-connection-url to fully customize the connection url. Advanced users could use this to use PostgreSQL for example (with some hacks needed)
This update brings bunch of fixes. The devbuilds (available in discord to patreons) include more features.

Changes:
- clarified some config.yml values
- fixed some queue related minor things
- some more helpful /sprac debug logging
- fixed some previously broken pvp bot things (e.g., bestof)
- fixed changelog not clearing each update check resulting in duplicate changelog messages
- make spectator menu show fight player instead of based on distance, if possible
- fixed some typos
- fixed fight duration limit showing nothing instead of automatic coloring
- made some changes to the built in maps, they may work now (though they are not recommended)
- clarified usage of some /battlekit commands
- removed unnecessary code/functionalities (trust me, you certainly did not use them)
- changed some default texts, command outputs etc
- added some helpful logging if the lobby is invalid
- made bots die faster in sumo
- added features_enabled bStats chart for future use
- removed enderpearl related optimization that caused more problems, no longer pearling after a fight even if the cooldown is 0
- ignore y coords in teleport-debug mode
- fixed elo modifier not working properly
- added BlockExplodeEvent support, more explosions happening inside arenas (see /arena corner1 <arena> and /arena corner2 <arena>)
- fixed some ffa related issues
- prevent teleporting to kit editor in queues, events etc
- minor clenaup and internal refactoring
This update brings bunch of fixes. The devbuilds (available in discord to patreons) include more features.

Changes:
- clarified some config.yml values
- fixed some queue related minor things
- some more helpful /sprac debug logging
- fixed some previously broken pvp bot things (e.g., bestof)
- fixed changelog not clearing each update check resulting in duplicate changelog messages
- make spectator menu show fight player instead of based on distance, if possible
- fixed some typos
- fixed fight duration limit showing nothing instead of automatic coloring
- made some changes to the built in maps, they may work now (though they are not recommended)
- clarified usage of some /battlekit commands
- removed unnecessary code/functionalities (trust me, you certainly did not use them)
- changed some default texts, command outputs etc
- added some helpful logging if the lobby is invalid
- made bots die faster in sumo
- added features_enabled bStats chart for future use
- removed enderpearl related optimization that caused more problems, no longer pearling after a fight even if the cooldown is 0
- ignore y coords in teleport-debug mode
- fixed elo modifier not working properly
- added BlockExplodeEvent support, more explosions happening inside arenas (see /arena corner1 <arena> and /arena corner2 <arena>)
- fixed some ffa related issues
- prevent teleporting to kit editor in queues, events etc
- minor clenaup and internal refactoring
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