[ x ] Fixed an error when stealing an item from a knocked-down player.
[ + ] Added a new event to execute actions when stealing from a knocked-down player for the first time. When revived, this counter resets to 0 to execute actions the next time.
YAML:player_first_steal_event: enabled: false actions: - '[broadcast] <victim> has been stolen while knocked down!'
[ x ] An issue with UltraScoreboard has been resolved.
[ x ] An error that appeared in the console when attempting to load yourself (presumably free cam) has been fixed.
[ + ] New values have been added to the "/rm verify" command.
[ + ] Additional optional fields have been added to the "steal_locked_items" config.
YAML:steal_locked_items: enabled: true items: myitem1: has_custom_model_data: true # Checks if it has custom model data name_contains: "&eMy" # Checks if the name contains
[ x ] Fixed a bug with "no_downable_items" in config.yml.
These items allow you to kill a player without knocking them down. Now it is possible not to specify the material of the item.
[ x ] Fixed a bug with "CombatLogX" when committing suicide or dying when downed.
[ x ] Fixed a bug that caused the plugin to take a long time to load
[ / ] Now the options where it is possible to use PlaceholderAPI in actions.yml will be used.
[ !!! ] In the support discord they will be raffling off 10 reviveme licenses totally free!
[ / ] Changed how Weapon Mechanics compatibility works to affect the priority settings found in config.yml