NetworkManager

MC Plugin NetworkManager 2.14.0
[BungeeCord] WebInterface, TicketSystem, Permission System, BanManager, Analytics, much more!

Changes:
- Added support for PartyAndFriends to log chat [https://github.com/ChimpGamer/NetworkManager/issues/95] (BungeeCord)
- Added PartyLeaderChangedEvent to the API.
- Added TranslatableMessage interface to the API which allows the usage of the message methods through the API.
- Updated default Tags messages to use new placeholders.
Changes:
- Fixed glist not separating player names
- Fixed ConcurrentModificationException when caching to redis.
- Added 1.18.2 support (untested)
- Minor improvements in some places.
Changes:
- When player settings are missing from the database it will just create them and load them instead of preventing you from logging in at all.
- Added some extra protection to prevent player data being overwritten with default data.
- Minor tweaks to the ServerGroup class.
- Add cloudCommandManager to NMExtension class.
- Moved accounts commands to command-proxy to use them on velocity as well.
- Fixed gsend not working correctly.
- Register get and set nickname commands.
- You can now set the BalanceMethodType of a servergroup in the database per-group.
- Updated mysql-connector-java to 8.0.28
- Fixed maintenance mode favicon not working.
- Improved announcement server checks.
- Removed commented code.
- Minor improvement to the ticket task
- Improved the handling of kicked players when using servermanager.
- Warn when PremiumVanish is detected but failed to start.
- Improved the players on server placeholder when using servermanager.
- Fixed issue inserting users into database when using mysql
- Added resetTag method to player class
- Added expiration to the servermanager data placed into redis.
- Added clickEvent to servername in glist command.
- Minor performance improvement in glist command.
- Made more stuff usable for both bungeecord and velocity
- Several improvements to the premiumvanish hook.
- Improved placeholder performance for accessing the amount of unique player joins
- Servername in ServerStatus notify message is now clickable when the server goes online and will send you to that server.
- Log messages sent using party commands.
- Improved the wildcard permission performance.
- Fixed lockdown kicking the players that have the bypass permission instead of those who don't have the bypass permission.
- Added commands to export and import in-game languages /language export and /language import.
- Show extension status in the extensions list command.
- Improved tab-completion for a few permission commands (nmperms).
- Added 2 new party message and added message for the realname command response. (lang_party_no_leader, lang_party_cannot_jump_to_leader, lang_realname_response)
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