Lands ⭕ Land claim plugin ✅ Grief Prevention Protection GUI Management Nations Wars - 26.x Support

MC Plugin Lands ⭕ Land claim plugin ✅ Grief Prevention Protection GUI Management Nations Wars - 26.x Support 7.26.3
Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars

+ Added: New item to land info menu, to request membership if possible
- Fixed: [#2167] world param should be optional at /l wild
- Fixed: Missing time warning config
- Fixed: [#2164] Upkeep and taxes reminder not sending
- Fixed: Wrong next upkeep run value (only display), if land is in nopay_time from config.yml
- Fixed: [#2152] Missing message: wars.declare.min-balance.attacker
+ Changed: Some time values from config and wars.yml had to be adjusted and their time values will be reset to default
You can view the changes in changelog.txt and adjust options if needed.
+ Added: Wildcard for random-teleport worlds
+ Added: [Suggestion] SCULK_VEIN to plant growth flag
+ Added: [Suggestion] Minimum balance option for war declarations
Code:
 min-balance:
   # Set the minimum land balance for attackers to be able to start a war.
    attacker: 5000
    # Set the minimum balance for defenders to have war declared against them directly.
    # They can still be engaged in war, if they're part of a nation that has a balance higher than this.
    defender: 0
- Fixed: /l claim fill can't find shape if shape too large due to fallback
+ Added: API: WarStartEvent
- Fixed: Auto land selection at /l claim, if no land but edit land selected
- Fixed: [#2148] /lands claim fill shape not found
+ Improved: Instant update /map view if claimed using other methods other than /lands map
+ Improved: Dynmap data prep and generation
+ Changed: Enabled first join items for new installations
- Fixed: [#2143] Player not removed correctly from captureflag region on logout, in specific environments
- Fixed: Issue where players were not correctly added as online to their lands at server reload
- Fixed: Some typos
+ Added: Eco fallback option now also supports land and nation upkeep
- Fixed: Selection tool does stay after auto when used drop key (Q) to selection corner
- Fixed: Empty value for Luckperms context
- Fixed: Player skins never updating if server has invalid UUIDs stored in the playerdata folder
+ Added: [Suggestion] You can now define a allies and enemies limit:

Code:
      lands.allies.<number>:
        description: Maximum amount of allies per land / nation.
      lands.enemies.<number>:
        description: Maximum amount of enemies per land / nation.
+ Added: [Suggestion] Being able to change the first line of rent and sell signs
Those signs have been moved to the list section to make this possible.

+ Added: [Suggestion] You can now give claimblocks on first join

+ Added: More options to giving items on first join
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