+ Added: /lands admin limits migrate - migrate from numbered permissions to the new limits file.
It makes sense to use this command, if you previously gave more lands etc. via the /lands admin player <player> give permission command. Limit packs should be configured in the player-limits.yml beforehand.
+ Improved: Clarified parameters for /lands admin land <land> setflag
- Fixed: %lands_player_chunks_claimed% papi placeholder returning invalid value
+ Changed: Order of limit packs in player-limits.yml: The first limit pack that a player has the permission for is taken. Therefore you should arrange your limit packs as follows: owner, admin, member etc. (just an example)
This was changed because this order seems to be more intuitive for server admins.
- Fixed: Error when trying to modify limits through the /lands admin player <player> give limit
+ Improved: Merging of two admin lands
+ Added: Limit packs are now automatically refreshed if permissions change in a luckperms group or for a luckperms user
- Fixed: Potential limit overflow in rare cases
+ Added: You can now define max play time rewards for limits:
+ Added: Also return ally status through placeholderapi if player directly trustedYAML:time-rewards: player_lands_owned: time: 1h max: 10 <- max amount received through playtime
- Fixed: "claim.initial.world" being sent two times at /lands claim
+ Added: /lands admin refreshlimits to forcefully apply changes of player-limits.yml to all players (even offline), lands and nations
+ Added: lands_player_chat and lands_player_chat_bool, lands_player_chunks_claimed, lands_player_chunks_left PlaceholderAPI placeholders - see wiki for more info
- Fixed: Merging limit pack with empty limit pack would always result in empty limit pack, even if first limit pack had values -> resulting in some limits being 0 for lands
If you use the developer API to implement custom wars, please be aware that some changes to the War interface have been made.
- Fixed: Some minor errors during land expiration task when deleting many inactive players
+ Improved: Alliance requests revoke process at land deletion
- Fixed: Allied players not joining team during war
+ Improved: Handling of incorrect playtime and offline times returned by server
+ Improved: Improved "invalid text" messages when creating land or nation or other stuff - its now easier to understand. Especially if a dialog contains multiple input fields.
- Fixed: Sorting context error
- Fixed: Admin give command still using old limit permissions for auto complete
This update mostly fixes some minor issues from the previous version.
+ Added: Limits in player-limits.yml can now be disabled by setting them to -1
- Fixed: Error while retrieving limits for offline players
- Fixed: Players not able to accept invite due to missing trusted lands limit
- Fixed: Don't allow combat tags for players that aren't in survival game mode