Lands ⭕ Land claim plugin ✅ Grief Prevention Protection GUI Management Nations Wars - 26.x Support

MC Plugin Lands ⭕ Land claim plugin ✅ Grief Prevention Protection GUI Management Nations Wars - 26.x Support 7.26.2
Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars

- Fixed: Error when trying to trust player
- Fixed: Missing GUI item: object_OWNER_land
- Fixed: Rental list GUI error: expected rent block
- Fixed: Error while trying to set spawn in rare cases via menu
It's recommended to take a backup of your database.

+ Improved: Handle events such as chunk load event from Bukkit completely async
+ Improved: Limit the size of selections to prevent abuse
+ Improved: Map claim is more responsive now
+ Added: You can now remove entity types from the animal and monster list in config.yml - see config comments for more info
- Fixed: Wrong plugin name for importer Kingdoms
+ Added: You can now migrate kingdoms and nations from KingdomsX
- Fixed: Radius and selection unclaim aborting due to wrong API event value
It's recommended to take a backup of your database.

+ Added: Save player head skins to the database to reduce amount of calls to Mojang API
- Fixed: MythicMobs bypass spawn list
- Fixed: Nation role flag not applying to sub areas of nation capital
- Fixed: /lands wild teleporting into or near claimed land in some cases
- Fixed: Capture flag getting removed after server restart
+ Added: Various options menu for nations. Accessible from the nation menu.
+ Added: Tags for nations. Tags can be set in the new various options menu.
+ Added: Nation creation dialog menu
+ Added: Nations can now have icons for the /nations list menu etc.
+ Added: A tag can't be the same as any land name
+ Added: A name can't be the same as any land tag
- Removed: Option for name tag force set on land creation: If you're on 1.21.9+ this is no longer needed since a dialog menu will open
instead, at /lands create. If tags are enabled, this dialog menu will be opened always. If tags are disabled, it will only be opened if the create command is executed without any argument: /lands create
- Fixed: Bodies with items not appearing for bedrock players in dialog menu (form)
- Fixed: Possible issue with world ULID during migration from v1 to v2 if world no longer exists
- Fixed: Floodgate taxes_never item doesn't exist
+ Added: [Suggestion] You can now apply an item model to all items of a specific type in the GUI.
+ Added: [Suggestion] Automatically hide invite and membership items in GUI, if invites are disabled in the config.
YAML:
# This section lets you define item model properties for items that are of a specific material.
# The following properties will be applied to all items in all menus, IF their material is the same: item-model, hide-tooltip, tooltip-style
# To add your own entries, add a section called "custom" to the "items" section and add your entries in that section.
common_item-model:
  items:
    default:
     # This is just an exmaple that displays each player head as a 2D head model of the 3rd party plugin Nexo.
      player_head:
       # enabled: false disables this entry
        enabled: false
        material: 'PLAYER_HEAD'
        item-model: "nexo:2d_player_head"
- Fixed: Issue where not the correct (less) amount of cashback was given at chunk unclaim
- Fixed: Root drop from rooted dirt if player has no access
- Fixed: Area spawn could teleport into block if block was dirt path
- Fixed: Same issue for land spawn in rare cases
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