IslandWorld is highly customizable and configurable skyblock plugin developed from 7 years and used on thousand of minecraft servers. There is free version of plugin for minecraft 1.12 and older, you can download it here.
We decide to make 1.13 version and all next as a premium plugin.
- Highly customizable
- Optimized for small and big servers
- Support your own schematic files
- Multi launguage
- Point ranking with configurable block values
- Party with configurable player limit
- Special chat prefix for parties
- Configurable chest items on island start
- Special features for vip players
- Holographic Display support
- Item and island protection
- Special flags to allow or deny some actions on islands
- Flying inside own island
- Configurable command cost
- Dynmap support
- Ability to change biome on island or part of island
- API allows you create additional features
IslandWorld have two main commands.
- /island - command for players
- /islandev - command for admin
IslandWorld have two permission nodes:
- islandworld.island.<name> - for player command
- islandworld.islandev.<name> - for admin command
Since plugin allow to have more than one schematic and use permissions for normal players and special groups like vip you need to give also special permission for schematic: islandworld.create.<schematicname>
Other plugins are not needed to run IslandWorld. But some may be required if you need additional features.
- WoldEdit - schematic support
- Vault - economy eg. command cost
- Holographics Display - island spawn will be marked
- DynMap - map for your skyblock
IslandWorld uses WorldEdit for pasting schematics, so we supporting both .schematic and .schem files right now. We have two config options to controls where the schematic is pasted in the area:
- schematic-move (x and z axis)
- island-y-move (y axis)
To mark schematic spawn (point where player will be teleported after island creation) you should put inside schematic block END_PORTAL_FRAME (old blockid 120)
You can also put signs on ground with first line:
- tree - org.bukkit.TreeType in second line (to spawn tree)
- spawn - org.bukkit.entity.EntityType in second line (to spawn entity)
- spawn - player in second line (to mark island spawn - sign heading will be used also)
You can also add chest with starting items inside schematic. Since worldedit is used for schematic paste you must have correct version of worldedit for your spigot. Sometimes when version is not correct chests can be empty after island creation. In that situation you can use config option for inserting items. You can define chest content for every schematic separately - just use its name. If your schematic is named normal.schematic add normal-items note in config and make list with items. (please refer to default configuration with comments, there is example)
If you want to use FAWE (Fast Async World Edit) you need to give permission fawe.bypass for your players.