- Add debug message to auth triggering
- Fix that pack might get sent twice or not at all on proxies after authenticating
- Fix that AuthMe didn't sent pack after initial registering
- Add support for AuthMeVelocity forwarding instead of installing FRP on the backend server
- Update to support latest LibreLogin
- Update the LibreLogin hook to work with the changes done in 0.16(.2) (Versions before 0.16 are not supported anymore!)
- Better handle when a hook into a dependency fails to load properly. It will now only print an error and not prevent the whole plugin from enabling.
If you don't need per-version packs then an update is not necessary. The plugin already works on 1.20.
- Added 1.20 version constant for config usage
- Added pack format 15 support
- Added support for 1.19.4 on BungeeCord (other platforms already work)
- Added 1.19.4 version constant for pack configs
- Added new pack format 13 for pack configs
- Fixed a potential issue with the WorldGuard integration not enabling properly
- Added ability to auto-generated hashes of local pack files via the
local-path
pack config option. This is experimental!- Support LibreLogin (formerly LibrePremium)
- Update ViaVersion, Geyser and Floodgate dependencies.
- Makes placeholders in the (send) actions work on switch:
- %source% for the source server the player was on
- %target% for the original target server
- Uses the global assignment if no per-server one is defined on switch
- Adds more log messages for switches
- Fixes potential issues that prevented the LibrePremium and JPremium integrations from loading on Bungee and Velocity
- This update adds support for 1.19.3 clients when running the plugin on BungeeCord
- Fixes some possible errors that could happen on a BungeeCord proxy when the player wasn't connected to a backend Minecraft server yet
- Fixes some errors in the default English language file
- Fixes cases where joins were (erroneously) detected as first-join when store-joins wasn't enabled. Now is is required to be enabled on proxies if one want's first-join-actions to work!
- Fixes a potential memory leak with lots players joining for the first time.