EcoSkills ⭕ Addictive MMORPG Skills ✅ Create custom Skills, Stats, Effects, Mana ✨ Plug + Play

MC Plugin EcoSkills ⭕ Addictive MMORPG Skills ✅ Create custom Skills, Stats, Effects, Mana ✨ Plug + Play 3.46.1
MMORPG Skills, Abilities, and Levelling with an intuitive GUI.

- Added is_expression_true filter
- Fixed take_damage causing errors on versions before 1.20
- Deprecated drop_item_for_player, use drop_item instead
- not-met-lines now also works with per-effect conditions
- Added cooldown_effects
- Added create_boss_bar, remove_boss_bar, and update_boss_bar effects
- take_damage trigger will no longer trigger for void damage, /kill, or /suicide
- API: Added RegistrableCategory
- Added is_op condition
- Added value to shoot_bow trigger, between 0 and 1 depending on bow pull
- Added value_above, value_below, and value_equals filters
- fully_charged filter now works with shoot_bow
- Added item_durability_above_percent and item_durability_below_percent filters
- smelt trigger now gives the number of items smelted as the value
- Added optional filters for mine_vein
- Improved /ecoskills give
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Reactions: evil_drag
- aoe and aoe_blocks now supports its effects having their own conditions, filters, mutators, and generic arguments
- API: Combined and deprecated MultiplierModifier and AdditionModifier. The replacement is now IdentifiedModifier
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Reactions: evil_drag
- Fixed victim placeholders (Thanks PQguanfang!)
- Improved give_food effect (Thanks Keegan!)
- Added give_saturation, set_food, and set_saturation effects (Thanks Keegan!)
- Added replant_crops effect (Thanks Callum!)
- Fixed empty slots sometimes passing conditions like in_mainhand, in_offhand, etc.
- Cleaned up ItemData and ItemPoints
- Added option to not always process blocks with telekinesis, improves compatibility with other plugins
- Added magic_regen_multiplier effect
- Added magic_type filter
- Added regen_magic trigger
- API: Added PlayerRegenMagicEvent
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