- Added inverse option to all conditions
- Removed requirement to specify manual truthiness for on_fire, in_air, etc - i.e. removing the requirment to then specify `on_fire: true`, which now defaults to true for all conditions - you can still specify things this way, but the inverse option is preferred
Inverse syntax looks like this:
- id: on_fire
args:
inverse: true
Which will mean that the condition is met when the player is not on fire
- mcMMO skill_xp_multiplier and give_skill_xp effects have been renamed to mcmmo_xp_multiplier and give_mcmmo_xp, so you can use EcoSkills and mcMMO effects at the same time (not sure why you'd run both, but some people do)
- Removed advanced.rehandle-breaking due to it not being needed anymore (since many performance improvements in eco have rendered it unnecessary), and because it caused bugs when enabled.
- Added block_commands effect
- Added placeholder support to run_command and run_player_command effects
- Added support for EconomyShopGUI in the sell_multiplier effect