EcoEnchants ⭕ 250+ Enchantments ✅ Create Custom Enchants ✨ Essentials/CMI Support

MC Plugin EcoEnchants ⭕ 250+ Enchantments ✅ Create Custom Enchants ✨ Essentials/CMI Support 12.6.0
A custom enchantments plugin that doesn't suck.

- Added knockback_resistance_multiplier
- Fixed persistent/serialized permanent effects causing issues on relog (e.g. AttributeModifier-based effects, like bonus_health, movement_speed_multiplier). Holders will now be purged on quit and all effects will be shut down.
- Added trigger_custom effect and a new custom trigger system; lets you have custom triggers based on filters, conditions, chains, cooldowns, whatever else.
- Added no_corners option to mine_radius_one_deep effect (finally!)
- Added teleport_to effect, like teleport except you specify an exact location
- Fixed consume_held_item
- Added consume_held_item effect, runs Player#updateEffects to be able to create consumable items to interact with other holders
- Fixed bug when enabling/disabling permanent effects in different orders than they were disabled/enabled in; this led to effects such as add_stat giving the wrong bonuses for some users with some configs.
- API: Effect#getUUID, Effect#getNamespacedKey, Player#getEffectAmount have been removed, and a new Identifiers parameter is passed to effects on enable / disable instead (A data class of a UUID and NamespacedKey to be used)
- Rewrote the entire effect scanning system (again), will be faster and more reliable now.
- Fixed arrow_ring effect ignoring the antigrief for nearby players
- Updated kotlin to 1.7.10
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