⚔️ Damage Indicators Plus ⚔️ Combat Holograms ✨ PAPI & WG Support ✅ (1.16.5 - 1.19.x)

MC Plugin ⚔️ Damage Indicators Plus ⚔️ Combat Holograms ✨ PAPI & WG Support ✅ (1.16.5 - 1.19.x) 2.7.0
Creates RPG style holograms when mobs and players take and heal damage.

  • Minor refactorings
  • Minor performance improvements. Saves config settings as opposed to checking config every time a hologram is generated.
PERFORMANCE UPDATE
  • Moves away from generating a vector upon spawning holograms. Now implements a ring buffer to simulate randomness in vector generation. BIG PERFORMANCE BOOST!
  • Fixes a bug with Mohist, once I again I would HIGHLY reccomend AGAINST using Mohist, please use Spigot, Paper, or Purpur.
  • Removing some bloat from the code base.
  • HOTFIX - If you have no issues with previous versions you can ignore this update.
  • Minor internal refactoring in preparation for new features. This is not a required update.
  • Added "/di toggle" command, allows players to turn off client-side visibility of holograms. Please note that players will still see the particles associated with heal and damage indicators.
These options should generate automatically, however if you run into issues, regenerate your config.yml.

New Configuration Options

These options will be in the "damage-indicator" config section.

sweeping-edge: toggles whether sweeping edge damage creates damage holograms. Default: false

players: toggles whether damage to players creates damage holograms. Default: true

mobs: toggles whether damage to mobs creates damage holograms. Default: true
  • Fixes an incompatability with PlotSquared. Holograms will now have no issues spawning within plots as long as you allow custom mobs to spawn within plots (found in PlotSquared worlds config).
  • Improves hologram spawn events.
Top Bottom