- Fix for an issue where global variables in some places were still not being fully translated
- Added option to change particle origin point for portals, which can be either Any, Top, Bottom or Center, which will limit particle spawning to specific areas allowing you to have particles which originates at the top of portal area and drop down, or rise up, or spread to all sides from center
Don't forget to update CMILib to the latest version
- Initial support for 26.1 Spigot servers, Paper still needs to be released to be verified if previous version handling works as intended and no longer requires specific version updates for it to keep working. Generally speaking we are moving towards more unified version handling which should result in plugin uninterrupted work over future Minecraft updates without any additional updates done on it
- Fix for an issue where player immortal mode, like tgod, would have been shortened or removed entirely
- Now tgod supports more complex time values like 10m for 10 minutes, or 2h for 2 hours and so on
- Fix for an issue with modded servers potentially crashing if vanished player gets hit with piercing arrow. This is core issue with modded servers incorrectly handling event canceling and only effects specific branch and doesn't have any effect on Spigot/Paper
- Fix for missing [onoff] global variable output with latest versions
- Fix for near command indicating same player name for everyone around you
- Added option to add custom name to spawners when those are broken to have better indication what type those are. Locale line is taken from CMILib
- Fix for visual bug when editing offline player inventory armor slots
- Fix for an issue with tpo command on latest minecraft versions not working when teleporting between worlds
- Fix for an error when interacting with interactable blocks on Folia servers
- Fix for an issue with Folia servers and /back command not always returning you to previous location. This might not be fully bullet proof solution as Folia tends to avoid firing required events to record previous location on teleportation action due to its async nature. But should properly return to previous location if player was teleported with CMI command
- Small fix for invremove all/last command not wanting to remove players saved inventories
- Small fix for invsave command incorrectly setting saved inventory ID in some cases
- Added some tabcompletes for invload command
- Some changes for repair and repaircost command handling
- Quick fix for few places which were still failing to translate global variables in locale feedback messages
- Fix for an issue with RT command teleporting you to 0:0 coordinates in case it detected blacklisted biome during check
- Hard reset for random teleport action bar message to include new variables into it and make it more user friendly with more information
- Small change for player afk status detection when he log's in and doesn't perform any actions
- Fix for custom login message not translating player information
- Disabled glow colors for Folia type servers due to those not allowing new team creation preventing glow color setup. You can still enable/disable glow, but not set its color. This might change in the future
- Fix for an issue with alias and custom alias handling, mainly on Canvas type server
- Fix for an issue with sit command
- Fix for silence command missing output message
- Fix for an issue with %cmi_schedule_endat_[schedName]% not returning correct value if scheduler was triggered manually. Keep in mind that this can still return empty value in case -updatetimer variable was not used
- Fix for missing feedback message on home teleportation's
- Fix for an issue with safe teleportation check causing error messages in some cases
- Fix for an issue relating to skins if you logged of inside vehicle
- Fix for an issue with private homes being accessible when you can teleport to someone else home
- Memory usage optimization for homes
- Fix for sign editing with Dialog window not considering players color access
- Players in vanish should no longer trigger advancement notifications
- Fix for error message when creating portals without having selected area
- Optimizations relating to player teleportation's and safe location checks
- Some adjustments relating to display entities, mainly for older servers and Folia
- Now dialogs should support MiniMessage format for its text fields
- Fix for an portal load error in some cases
- Small change for death messages where now setting death messages to empty list like [] will result in those messages being skipped and not shown entirely
- Some additional adjustments for holograms potentially appearing in incorrect world when using old display method
- Fix for an issue with jails in custom worlds not recognizing boundaries correctly after server restart
- Fix for elytra boost allowing you go over speed limit at the moment of boost, this was especially noticeable if you had way higher multiplayer than normal
- Fix for elytra launch bossbar not changing colors based on progress as it should have
- Added option to stop home usage when player has more homes than he is allowed too, enabled by default. This will allow to have better control over the players who looses their VIP privileges
- Added option to notify player on join when he has too many homes which might prevent home usage until some of those are removed
- Fix for an issue relating to leaderboard handling
- Now dialogs supports MiniMessage format for its text fields
- Fix for an portal load error in some cases
- Small change for death messages where now setting death messages to empty list like [] will result in those messages being skipped and not shown entirely
- Some additional adjustments for holograms potentially appearing in incorrect world when using old display method
- Fix for an issue with jails in custom worlds not recognizing boundaries correctly after server restart
- Small fix for itemcmdata command on never servers
- Fix for baltop/playtimtop only showing 9 entries instead of 10 per page
- Small update for shoot and spawnmob command to allow spawning of specific items with defined characteristics which utilizes items one liner format. As example /spawnmob item:sand;n{test} or /cmi shoot item:barrier
- Added option to disable baltop preloading on server startup. This can slightly speedup server startup while using 3rd party economy plugin if you are not using CMI baltop feature, otherwise having it disabled will make baltop to only show newly updated player balances and not all of them
- Fix for an error when using info command on offline player on newer servers
- Fix for tpa command allow for repeating requests to the same player even when acceptance timer didn't run out yet
- Fix for jails not being saved when those are located in unloaded world
- Small fix for hologram handling which could have been rendered in wrong world