- Fix for an issue with panimation rainbow colors not updating as they should have
- Small change for recipe command to prioritize recipes of an item not involving dyes, this is mostly relevant to ones which can be made by either using something like gray wool slabs to get cushion or dyeing any other cushion with gray dye
- Added support for any colorizable material for Dye command, this can now change material to defined one without loosing any attached data on the item, you can even dye the dye
- Fix for teleportation issue when sitting on cushion while being OP
- Fix for potential error message relating to vanish handling on player login
- Fix for elevator signs not wanting to work if its the top most location on the spot
- Fix for potential error while attempting to teleport to the world which is not properly initialized
- Fix for respawn location adjustment triggering when player exist end portal
- Fix for additional issue with VotofierPlus plugin compatability
- Small change for online player name recognition, which now instead of requiring you to enter atleast 50% of his name, you only need to enter 3 letters, which will help out when you have longer names
- Updated votetop command handling for more efficient approach
- Hard reset for topvote title line, which now includes total vote count
- Added support for VotifierPlus plugin
- Added -s variable for launch command
- Added -s variable for gamerule command
- Fix for cmi.command.fly.safelogin not placing player on the ground if he doesn't have fly access
- Added new placeholder as %cmi_user_vanish_state_[optionName]% which will output 1 or 0 based on current vanish state
- Improved tabcompletes for placeholders with multiple preset options and better general performance when collecting suitable ones
- Fix for vanish event cancelation producing inconsistent results
- Fix for messages appearing in console when loading plugin informing about unsuccessful item loading while still loading it in
- Added option to command warmup to allow inventory opening while its active, where currently interacting with chest would disable command warmup process
- Fix for an issue with player respawn order not working as intended on Folia type servers with introduced work around for player respawn handling
- Fix for respawn order list potentially still picking spawn point as valid one even if you didn't enable it to be as respawn point
- Fix for folia servers incorrectly finalizing teleportation's when player is inside a vehicle
- Fix for {shoutcolor} not being included properly in some use cases
- Fix for an error when trying to put chest/furnace/hopper/tnt into minecart on newer servers
- Added temporary work around for Folia type servers having broken player respawn event (Folia team confirms it) which broke few things around the plugin. This resolves issue with player respawn order not working as it should have.
- New placeholder as %cmi_random_player_radius_[range]% which picks random player name from defined range, excluding yourself and players you can't see
- Fix for an issue with repeatable playtime rewards when player is afk and you have playtime stopped and have ExcludeAfk enabled for playtime rewards, and after server restart potentially using incorrect last reward issued time causing extra rewards being given out.
- Fix for an issue with Canvas servers and offline player data relating actions not working as intended
- Some changes for ranks stat requirement handling, which now supports option to combine multiple SAME stats into one, this is for things which can have sub stats, like block mining, so now "blocksmined:Stone;deepslate:800" will require you to mine stone and/or deepslate, 800 blocks in total
- Now rankinfo stats requirement line could be truncated, in case there are multiple blocks you could break. In that case you can hover over that line to get full list of valid materials
- Save files for kits/custom recipes/saved items and everything else relating to item saving goes back to old human readable format, this will expand save files, but will give better option to modify save files directly
- Added new options state, disabled by default and players will not have access to it without appropriate permision node. Tpauto, which will auto accept tpa tpahere and tpaall requests. Keep in mind that this will attempt to accept teleport request in same way as player would by entering command, so same limitations apply
- Fix for discordsrv receiving shout messages with ! at the start
- Fix for discordsrv messages being incorrectly handled in case you had DiscordSRV->RangedMessages disabled
- 26.3 support. Don't forget to update CMILib
- Improvement for baltop preloading when using 3rd party economy systems with quite few entries
- Updated ignore command list to utilize more modern look with delete button on the left side
- Fix for home creation event cancelation was not canceling messages about successful action
- Fix for dye command error when trying to use color code higher than 255
- Improved SC command to carry over general sign text color and its glow state
- Improved [item] variable handling when trying to visualize head items which now should properly show appropriate icons
- Renamed placeholders as %cmi_user_toggle_[optionsName]% and %cmi_user_togglename_[optionsName]% into %cmi_user_options_[optionsName]% and %cmi_user_optionsname_[optionsName]% to be more obvious to which one its relating too. Old placeholders will keep working as before, just that now we will default to new format
- Update/fix for killall command to more properly detect when entity holds item it have picked up, which will exclude these entities from removal more accurately. You can still do it with -force variable, but now entities which spawn with equipment, like swords, bows or armor, can still be auto cleaned as long as those didn't picked up any item from the ground
- Added option to reload locale file only with reload command
- Fix for shout and locale chat prefix colors not being processed correctly
- Fix for url not being caried over to the servers on bungee network
- Some work around to improve bungee messages and their message section formatting
- Small adjustment for player view distance handling on world change potentially causing some issues with world chunks not loading in
- Added option to disable color check/cleaning when performing /cmi sc command, which will allow simpler sign text copying without you having full access to all sign colors
- Workaround for an issue with DiscordSRV still sending staff message to general channel due to it still using old chat event instead of new one
- Fix and some general improvement for correct sprite detection
- Update for forced teleportation's still considering area protections preventing players relocation
- Enabled itemframe command to be performed on defined target player, which unlocks ability to trigger this command from console
- Small change for item frame command to more accurately separate regular item frames and glow ones when not using any variables in the comnmand
- Added additional message when trying to send shout message but you don't have enough money
- Fix for shout messages including shout prefix even when those got downgraded to local message status
- Fix for potential issue on player quit event
- Fix for player name tagging color failing to be shown when using hex color codes
- Fix for chat format not accounting for &r variable before actual message which made it to carry over format and colors from prefix
- Fix for console seeing items full path including atlas name, now it only shows sprites name
- Fix for tpaccept command with warmup teleporting player to the location where player was at the moment of acceptance and not to the location where player is at the moment of teleportation, which could have changed due to warmup count down.
- Fix for an issue with tpallworld when repeating same command
- Fix for tpallworld on newer servers not recognizing player data folder due to change in path preventing offline players being teleported to desired location
- Fix for an issue with afk playtime increase prevention stop working for player who are already in afk mode until new player enters afk mode
- Small change for toggle vehicle speed off which now immediately hides action bar message instead of allowing it fade out naturally over multiple seconds
- Small change for speed display to show average speed over slightly longer period of time to make it more stable and avoid rapid changes for better readability
- Fix for an issue with 1.20.5-1.21.5 servers and player view range setting
- Fix for FillEmptyFields option in kits gui not having effect
- Added new placeholders as %cmi_playtimetop_days_[1-10]% %cmi_playtimetop_hours_[1-10]% %cmi_playtimetop_minutes_[1-10]% %cmi_playtimetop_seconds_[1-10]% which only shows specified times from playtime record
- Fix for void saving with totem potentially consuming two totems
- Fix for totems being consumed from inventory instead of offhand, so now offhand is being prioritized
- Fix for itemframe command not indicating invisible itemframes when no variables are provided. This is only for newer servers which can have text type entities