- Changes:
- Added max logs and max leaves parameter to BREAK_TREE (BREAK_TREE:<MAX_LOGS>:<MAX_LEAVES>)
- Fixed @BlockInDistance being recognized as @Block
Changes:
- Fixed alchemist inventory not working correctly when resized
- Fixed REPEATING issue with items when souls are used
- Fixed exception when using same numbers for random range in GKits
- Fixed souls and soul tracker being used on stacked items
- Some minor performance improvements
- Added nested conditions. Create even more complex conditions - read more here: https://wiki.advancedplugins.net/abilities/conditions#nested-conditions
- Improvements to condition parsing and processing
- Improved combos. Will now be reset after 4 seconds of inactivity.
- Amethyst Cluster now drops correct amount with telepathy and fortune enchants
- Performance improvements with abilities processing
Changes:
- Fixed grindstone rarely not removing custom enchants
- Fixed error on startup when Placeholder API is not installed
- Improved anvil merging
- Added %client version% variable, to check player's protocol version of client with ViaVersion
- Updated DROP_HEAD effect to work on 1.20.6+ versions
- Full inventory grindstone usage will no longer reward exp
- Added 1.21.1 Support
- Improved anvil merging of enchantments
- Add configurable radius for LAVA_WALKER and WATER_WALKER
- Added %is damageable% placeholder
- Improved AOE undamageable target
- Fixed certain items cannot be stacked
- Fixed error with class cast in console
- AdvancedEnchantItemEvent is now called on book enchant
- Fixed ItemFlags not being applied on all plugin items
- Fixed small issue with Tinkerer inventory
- Updated default inflame enchant format
- Updated FREEZE effect to use correct ticks time
- HOOK_ENTITY and DO_HARM now work correctly on entities
- Fixed Power enchantment being recognized as Punch in anvil.yml
- Fixed removing water from waterlogged slabs on break
- ItemsAdder custom armor items now work with EFFECT_STATIC and REPEATING
- Fixed a small issue with plugin hooks