Upgradeable Spawners ⭕ Spawner Levels Plugin ✅ Entity Stacking, Butcher - 1.20 Support

Upgradeable Spawners ⭕ Spawner Levels Plugin ✅ Entity Stacking, Butcher - 1.20 Support 4.12.3
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Nebulae updated Upgradeable Spawners - Spawner Plugin - Level Spawner Change Entity Type - 1.19 Support with a new update entry:

Entity Stacking

+ Added: [Suggestion] Entities are now being stacked. Whenever a spawner spawns entities, they will now be stacked if possible.
If it can't find an entity of this type in a radius of 8 blocks, then it will spawn a new entity and stack the rest.
  • You can disable this in stacking.yml.
  • The remove-ai option has been moved to stacking.yml as well and it's state defaults to false.

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FateKid updated Upgradeable Spawners - Spawner Plugin - Level Spawner Change Entity Type - 1.19 Support with a new update entry:

Stacking

+ Added: Option to disable stacking for vanilla spawners as well:
Code:
      # Should spawned entities be stacked?
      stacking:
        enabled_2: true
        # Should entites, spawned by vanilla spawners, be stacked too?
        # NOTE: This option requires server reload / restart.
        vanilla: false
- Fixed: [#2182] Entity stacking not completely disabled for vanilla spawners
- Fixed: [#2178] Reducing stack amount did not call entity death event for 3rd party plugins

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NEBULAE updated Upgradeable Spawners - Spawner Plugin - Level Spawner Change Entity Type - 1.19 Support with a new update entry:

Force Butcher per Entity

+ Changed: Moved force-butcher to entities.yml
Allows you to set it per entity type

Example:
pig:
name: Pig
cost: 5000.0
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTI3ZWM0NTllYzhiYTM1YWY5YmI0YzdlMDQ5YzdjZThkMjM0NTAyNWJjNDc0NDY2NDdhNTFiODE0YjMwOWRiOCJ9fX0=
# '/Spawners get' will give a pig spawner. You can just remove this option and place it somewhere else to change the default entity.
default: true...

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FateKid updated Upgradeable Spawners - Spawner Plugin - Level Spawner Change Entity Type - 1.19 Support with a new update entry:

3.8.1

The "no-conditions" option has been moved from the config.yml to entities.yml to allow this option to be set per entity type. If you currently have this option enabled, make sure to re-enable it in entities.yml by following the example posted in the changelog.

+ Added: [Suggestion] You can now toggle no-condition for each entity type in entities.yml
Therefore, this setting has been moved, and you might need to reconfigure it. Example:

YAML:
pig:
name: Pig
cost: 5000.0
skull...

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