Spartan Anti-Cheat | Advanced Cheat & Hack Detection | 1.7 - 1.20.4

Spartan Anti-Cheat | Advanced Cheat & Hack Detection | 1.7 - 1.20.4 Phase 534
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FateKid updated Spartan Advanced Anti-Cheat | Cheat Detection | Hack Blocker | 1.7 - 1.19.2 with a new update entry:

Phase 490 - 2022 is coming to an end, I wish everyone a hopeful & productive 2023

  1. The Exploits undetected-movement detection will no longer check players in vehicles as it doesn’t need to.
  2. The Exploits undetected-movement detection will now check the configuration before running.
  3. The IrregularMovements check will now be more lenient when the scenario changes.
  4. The plugin will now convert text to decimals faster which will help when analyzing violation information data.
  5. The Inventory utilities will now use different methods to set the owning head of...

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FateKid updated Spartan Advanced Anti-Cheat | Cheat Detection | Hack Blocker | 1.7 - 1.19.3 with a new update entry:

Phase 492 - Rewritten EntityMove check & Research Engine Upgrades

  1. Completely rewritten the EntityMove check with the use of vehicle attributes but also new calculations.
  2. Simplified the way cross-server notifications are distributed to avoid confusions between users.
  3. The Maximum Checked Players feature will now iterate properly though some of its information.
  4. Compatibilities will attempt to send Awareness Notifications when failing to load.
  5. The Cloud feature will no longer impact the “server_name” option in settings.yml...

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FateKid updated Spartan Advanced Anti-Cheat | Cheat Detection | Hack Blocker | 1.7 - 1.19.3 with a new update entry:

Phase 493 - HotFix #1

Replaced the entity-height method with the entity-eye-height method for 1.8, 1.9 & 1.10 Minecraft servers, since the original method is missing.
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FateKid updated Spartan Advanced Anti-Cheat | Cheat Detection | Hack Blocker | 1.7 - 1.19.3 with a new update entry:

Phase 495 - Rewritten KillAura Check (Phase One)

  1. The plugin will now max out its time division to 30 instead of 90 days.
  2. Completely rewritten a big part of KillAura check with new utilities and design, with the remaining awaiting completion.
  3. Introduced a new messages.yml configuration option named “console_name”.
  4. The Maximum Checked Players feature will now be more synchronized with its interactions.
  5. Major Incompatible plugins/features can now be toggled via compatibility.yml if you don’t want to account for them...

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FateKid updated Spartan Advanced Anti-Cheat | Cheat Detection | Hack Blocker | 1.7 - 1.19.3 with a new update entry:

Phase 497 - Plugin Maintenance

  1. Made the Player Info inventory menu look into the player’s online state in more situations.
  2. Adjusted the Minigame Maker compatibility after the project was transferred to another developer.
  3. The IrregularMovements step detection will now resort to greater limits in certain situations.
  4. Big entities will no longer be checked by the KillAura raytrace detection as it’s too risky stability-wise.
  5. Implemented more new KillAura detections and replaced their old ones.
  6. Made a...

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FateKid updated Spartan Advanced Anti-Cheat | Cheat Detection | Hack Blocker | 1.7 - 1.19.3 with a new update entry:

Phase 498 - Rewritten FastClicks Check

  1. Completely rewritten the FastClicks check as the previous one was great but did not meat certain expectations.
  2. Completely rewritten the Cps Counter handler as an object and renamed it to Click Data.
  3. The identification of jump movement has been adjusted for bedrock players.
  4. The Explosion protection will now properly calculate the time it needs to function.
  5. Reworked the Trident handler to be more universal and cross compatible.
  6. Certain parts of the FastPlace &...

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FateKid updated Spartan Advanced Anti-Cheat | Cheat Detection | Hack Blocker | 1.7 - 1.19.3 with a new update entry:

Phase 499 - Weekly Plugin Maintenance

  1. Improved the documentation of the inventory menus.
  2. Introduced new methods to handle different connections in the Cloud feature.
  3. Implemented a new punishment webhook which lists the commands executed.
  4. The Spartan inventory menu’s max pages were limited to 999 instead of practically unlimited.
  5. The messages.yml configuration now has the configuration syntax {prefix} for mass plugin name replacement.
  6. Files will no longer be synchronized when just created to avoid...

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FateKid

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FateKid updated Spartan Advanced Anti-Cheat | Cheat Detection | Hack Blocker | 1.7 - 1.19.3 with a new update entry:

Phase 500 - Rewritten KillAura Check (Phase Two) & New FastBreak detections

  1. Completely rewritten the KillAura Aimbot detection with the new utilities and a pattern-based code design.
  2. Completely rewritten the KillAura rotations detection with new utilities and a historical-based code design.
  3. Dramatically improved the KillAura distance detection with more lenient but organized requirements.
  4. Implemented a new FastBreak detection named indirected-surroundings-per-second which studies blocks broken that are not close to the previous block.
  5. Delayed...

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FateKid updated Spartan Advanced Anti-Cheat | Cheat Detection | Hack Blocker | 1.7 - 1.19.3 with a new update entry:

Phase 501 - Rewritten KillAura Check (Phase Three)

  1. Rewritten the KillAura “modulo”, “yaw”, “pitch” & “stability” detections as part of a new simpler and more efficient detection named “sensitivity”.
  2. The proxy-command has been optimized by having fewer iterations of a loop.
  3. The spectate feature will now remove the player on its own instead of relying on third-party handlers aggressively.
  4. Part of the FastPlace check will now function even when block placing is disabled.
  5. Enabling individual-only notifications will...

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FateKid updated Spartan Advanced Anti-Cheat | Cheat Detection | Hack Blocker | 1.7 - 1.19.4 with a new update entry:

Phase 502 - Rewritten KillAura Check (Phase Four) & Crazy Optimisations

  1. Rewritten the KillAura analysis detection with a new algebra-based design.
  2. Rewritten the KillAura move-accuracy detection as Movement with a new logic-based design.
  3. Improved the Rotations, Sensitivity & Direction KillAura detections using combat buffering.
  4. Implemented more situations where the combat-based buffer of a player keeps running.
  5. Extended the functionality of the KillAura time detection to check consistency.
  6. The anti-cheat will now store its data in...

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FateKid updated Spartan Anti-Cheat™ | Advanced Cheat Detection | Hack Blocker | 1.7 - 1.19.4 with a new update entry:

Phase 503 - Rewritten KillAura Check Completion (Phase Five)

  1. Implemented a new KillAura sensitivity sub-detection that checks how abstract the player’s sensitivity is.
  2. The KillAura existing sensitivity detection will now be more lenient by decreasing violation points when not found to be hacking.
  3. Implemented several mathematical improvements to the Player Opponent object that automatically improve the KillAura distance detection.
  4. The KillAura rotations detection will no longer require stored pitch information to run and will be...

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FateKid updated Spartan Anti-Cheat™ | Advanced Cheat Detection | Hack Blocker | 1.7 - 1.19.4 with a new update entry:

Phase 505 - Rewritten False Positive & Legitimate/Hacker/Suspected Player Identifications

  • Previously Spartan would take averages of all player violations, divide them by the days of data, and check who was ahead the average to consider them a hacker. This has several critical problems however, such as:
    1. Averages do not account for the plugin version, which has an impact on the stability over a timespan.
    2. Averages do not account for individual detections, which react differently per gameplay, etc.
    3. Averages do not account for individual days, which can have vastly...

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