RealisticVillagers

RealisticVillagers 3.3
Forget about those boring villagers and replace them with interactive humans!

FateKid

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FateKid updated RealisticVillagers with a new update entry:

RealisticVillagers Version 3.1.2

Changelog (Image included, click on read more)
  • Added a new nameplate system (experimental). With this new feature you can further customize the villagers' nameplates.
    • Only works for 1.20.2 and 1.20.4 servers (since we use the new display entities).
    • Multiple lines.
    • Unlimited characters, any symbol and character can be used.
    • It can also display a small block above the name representing the villager's work block.
    • If you prefer to use the old...

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FateKid

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FateKid updated RealisticVillagers with a new update entry:

RealisticVillagers Version 3.1.2

Changelog (Image included, click on read more)
  • Added a new nameplate system (experimental). With this new feature you can further customize the villagers' nameplates.
    • Only works for 1.20.2 and 1.20.4 servers (since we use the new display entities).
    • Multiple lines.
    • Unlimited characters, any symbol and character can be used.
    • It can also display a small block above the name representing the villager's work block.
    • If you prefer to use the old...

Read the rest of this update entry...
 
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FateKid

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FateKid updated RealisticVillagers | Skins | Marry | Pets | 1.18.2+ with a new update entry:

RealisticVillagers Version 3.2

Changelog (click on read more)
  • Added the wandering trader.
    [IMG]
    • For the time being, they do not have any changes, unlike the villagers, they continue to maintain their original function: wandering. Right-clicking on them will simply open the trade menu. They will also disappear after a period of time as they always do.
    • NOTE:The skin files have been updated so you must do it...

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FateKid

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FateKid updated RealisticVillagers with a new update entry:

RealisticVillagers Version 3.2.2

Changelog
  • Added an option (villager-defend-attack-players) for villagers to defend players from attacks by other players (disabled by default).
    • If the villager does not have a weapon equipped or the attacking player is a member of the villager's family then the other player will not be defended.
  • Fixed an issue where new nametags were visible when villagers were invisible in < 1.20.4 servers.
  • Better handling of NPC metadata.
  • Fixed the rotation of...

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FateKid

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FateKid updated RealisticVillagers with a new update entry:

RealisticVillagers Verison 3.3

Changelog
  • Added support for 1.20.6 (including Paper).
    • 1.20.5 will not be supported as the same version was replaced by 1.20.6 a few days later.
  • Important: ProtocolLib has been replaced by PacketEvents (since it receives more updates and is much easier to use), so you must add it to your server.
  • Now the baby NPC villagers will have the same size as the baby vanilla villagers...

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