RealisticSeasons | 1.16.3-1.20.4 | Seasons in your minecraft world | With temperature and calendar!

RealisticSeasons | 1.16.3-1.20.4 | Seasons in your minecraft world | With temperature and calendar! 10.7.8
Add realistic looking season to your worlds. The perfect addition to any server!

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FateKid updated RealisticSeasons | 1.16.3-1.19 | Seasons in your minecraft world | With temperature and calendar! with a new update entry:

New calendar mode: real life days and bug fixes

- Added a new mode to the calendar: real-life days
- Calendar will function like usual, but now the next day starts at midnight in real life
- Switch by setting "calendar-is-real-life-days" to true in the calendar.yml
- Custom day/night length still works
- In-game time won't have any effect on the calendar
- Fixed air temperature in /season not switching to Fahrenheit

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FateKid updated RealisticSeasons | 1.16.3-1.19 | Seasons in your minecraft world | With temperature and calendar! with a new update entry:

New calendar mode: real life days and bug fixes (RE-RELEASE)

- Added a new mode to the calendar: real-life days
- Calendar will function like usual, but now the next day starts at midnight in real life
- Switch by setting "calendar-is-real-life-days" to true in the calendar.yml
- Custom day/night length still works
- In-game time won't have any effect on the calendar
- Fixed air temperature in /season not switching to Fahrenheit

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FateKid updated RealisticSeasons | 1.16.3-1.19 | Seasons in your minecraft world | With temperature and calendar! with a new update entry:

Player-placed flowers are now protected, frogs not despawning fix

- The plugin can now detect if flowers, berry bushes and mushrooms have been placed by players
- Flower & berry bush farms will no longer get destroyed
- Snow will no longer destroy manual placed plants
- Season plant remover also will no longer destroy manual placed plants
- Added config option: "keep-player-placed-plants" to toggle this new feature. Defaults to true.
- Fixed frogs not despawning after fall ended

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FateKid updated RealisticSeasons | 1.16.3-1.19 | Seasons in your minecraft world | With temperature and calendar! with a new update entry:

Sub-seasons: smooth changes between seasons

> Added sub-seasons
- Each season now has 5 unique colours. One "main" colour (same as before update) and 4 used to transition to another season smoothly.
- Plugin mixes the old colours specified in the biome files automatically for a smooth transition.
- Colour changes happen at 9%, 18%, 84%, and 92% of the total season length. Between 18%-84% the old colours apply.
- Block changes before the "full" seasons apply (after 18% of the total season length) are different:
- Flowers after...

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Razariel updated RealisticSeasons | 1.16.3-1.19.2 | Seasons in your minecraft world | With temperature and calendar! with a new update entry:

Performance improvements and bug fixes

- Reduced number of unnecessary chunk loads by RealisticSeasons. More improvements are coming later.
- Fixed occasional error on the first join
- Fixed daylightcycle getting turned off on restart if world had seasons before but was now disabled
- Unnecessary chunk loading will no longer take place if block changes are disabled

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FateKid updated RealisticSeasons | 1.16.3-1.19.2 | Seasons in your minecraft world | With temperature and calendar! with a new update entry:

Bug fixes and small improvements

- /rs set <season> now sets the date to the middle of the season. This ensures full-season colours apply immediately and it's less confusing to new users.
- Fixed DayLightCycle unnecessarily getting turned off.
- If the water-bottle temperature effect is set to 0, the bottle icon will no longer appear.
- Fixed temperature system fire effect not doing damage to the player if update interval was less than 20 ticks.

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FateKid updated RealisticSeasons | 1.16.3-1.19.2 | Seasons in your minecraft world | With temperature and calendar! with a new update entry:

Possible performance improvements for 1.19

- Plugin no longer unnecessarily decodes block data in chunk packets on version 1.19. Chunk packet processing should be faster now. Please note that the code is experimental and that it will be implemented for all versions if it works well. Performance changes should be most noticeable on larger servers.

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