PyroFishingPro [1.14.X -1.20.X] [#1 Fishing Plugin!] [NEW Tournament Rework]

PyroFishingPro [1.14.X -1.20.X] [#1 Fishing Plugin!] [NEW Tournament Rework] 4.9.1
Is fishing boring? Do you want loads of custom and unique features? This is the plugin for you!

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FateKid updated PyroFishingPro [1.14.X -1.19.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

Additions + Bug Fixes

Additions:
- Added a new MySQL option to configure the load delay before loading player data. This may help in some-cases where data doesn’t have enough time to save.
- Added tab completion to the /fish stats command.
- Added the ability to shift-click with entropy crystals to redeem the entire stack in one-go.
- Added a new setting: ‘isSellable: <boolean>’ to the fish.yml for each fish.
- Added new placeholders for the Crab Catch Commands to spawn them at the bobber location using...

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FateKid updated PyroFishingPro [1.14.X -1.20.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

4.8.25 Version PyroFishingPro

Additions:
- Added a new “DisableAllFishing” config option that prevents any type of fishing. (Mainly for when major exploits arise).
- Added a new “FishExploitKicker” that will kick players if they trigger a certain type of exploit.

General Changes:
- Fish that have been scaled, will now have their weight set based on the price increase/decrease.
- The Scaling feature can now change prices more randomly.

Fixes:
- Fixed a possible issue with the fish totem particles...

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FateKid updated PyroFishingPro [1.14.X -1.20.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

PyroFishingPro Version 4.8.26

Additions:
- Added more settings to the ‘DisabledWorlds’ function. This will now disable the entire fish command, and opening the menu through shift-clicking.
- Added new API Event ‘PyroFishCatchEvent’. (an extensive API is in the works but will take a while before its completed. This is a temporary addition until that is completed).

General Changes:
- Removed legacy Tornado augment.
- Removed legacy code that supported Tsunami.
- [Optimisation] Removed duplicate method calls...

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FateKid updated PyroFishingPro [1.14.X -1.20.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

PyroFishingPro Version 4.8.30

Additions:
- Added 90% of the augment rework in. It will be ready for release very soon.

General Changes:
- Crabmas has been extended until 11th of January.
- Crabmas will now start on the 12th of December instead of the 21st.
- Crabmas will now end on the 1st of Janaury the preceeding year.

Fixes:
- Fixed the Crabmas Event ending early due to the year change. This should now be fixed for subsequent years going forward.

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FateKid updated PyroFishingPro [1.14.X -1.20.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

PyroFishingPro Version 4.9.0

If you are a server owner, please check the General Changes section regardless if you will be using the rework system.

Additions:
- Added a check that prevents tournament types from running back-to-back if there is more than 1 configured type.
- Added the new augment system. This is now NBT based, and is more efficient, and allows for more customisbility in the future. [Note: Adding lore still works on fresh rods, and this is to allow for old rods to be converted over. This feature...

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thank you for uploading this! it makes fishing less boring.
 
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FateKid updated PyroFishingPro [1.14.X -1.20.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

PyroFishingPro Version 4.9.1

Requires PyroLib v1.4 or higher to run.

Apologies for the delay on this - I've been trying to find the root cause of the problem with recipes being set to 1x items - which has now been resolved.

No configuration changes are required for this update.

Additions:
- Added a fall over number check that will revert slots to their default value if they are not detected. (This should prevent the “fishing rod is invalid” message and rods from being deleted in the future, assuming you...

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