ComplexTurrets | Defend Yourself using Turrets! [1.8-26.2]

ComplexTurrets | Defend Yourself using Turrets! [1.8-26.2] 3.26.1
Mechanic in which users can place and upgrade Turrets to defend themselves against enemies!

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FateKid updated ComplexTurrets | Defend Yourself using Turrets! [1.8-1.19] with a new update entry:

3.7.1

-Modified: shoot_through_liquids option was moved from the config, and now you can set it to each turret individually.
-Fixed error with CMI Holograms. For some reason the API doesn't respond correctly in some cases. If holograms are not working for you I suggest you use HolographicDisplays or DecentHolograms. ComplexTurrets will auto select one of them.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/

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FateKid updated ComplexTurrets | Defend Yourself using Turrets! [1.8-1.20.6] with a new update entry:

ComplexTurrets Version 3.12.1

-Added CUSTOM TARGET VALIDATIONS to the API. You can now create your own ComplexTurrets target validations by implementing the plugin API. These custom validations allows you to validate for certain conditions before the turret shoots an entity. More info on the wiki.
-Fixed important console error on 1.20.4 versions when checking for player armor.
-Fixed important issue reducing the durability of player armors on turret shoot.

Remember to check the WIKI!

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