- Fixed: Entity type of vanilla spawner upon placement silktouch
- Fixed: Make monsters stacked despawn
+ Added: Option to kill whole stack
+ Added: /spawner admin killall
+ Added: Options for butcher mode:
Code:butcher-mode: # Only supports UpgradeableHoppers: https://www.spigotmc.org/resources/69201 hopper: # Require an upgradeablehopper to be placed underneath the spawner before butcher mode can be activated? required: false # Should loot be dropped, if the upgradeable hopper is full? drop-loot: true
+ Improved: Removing stacked entities from cache at chunk unload posing performance issue
+ Added: You can now disable every teleportation by unsetting the following permissions:
https://github.com/Angeschossen/UpgradeableSpawners/wiki/Permissions#teleportation
- Fixed: Debug