- Improved: Area entity limiter performance on servers with many spawner chunks and entities
- Improved: Player range check performance for no-conditions spawners
- Improved: Nearby entity limit check performance when entity stacking is enabled
- Improved: Spawn location selection for no-conditions spawners now also searches one block above and below, avoids lava, fire and suffocation spawns, spawns water mobs in water and spreads mobs out instead of stacking them at one point
- Fix: Mobs with no-conditions enabled could spawn inside solid blocks when no valid location was found
- Fix: Chicken jockeys could still spawn while their spawner was paused or on cooldown
- Fix: A no-conditions spawner in an unloaded chunk skipped the spawn cycle of other spawners sharing its spawn task
- Fix: A failed spawn cycle (e.g. no valid location or missing butcher hopper) still restarted the spawn cooldown
- Feature: Minecraft 26.2 Support
- Fix: Spawner load issue because of race condition
- Fix: Players being able to change spawner entity using fish item despite being disabled in config.yml
- Fixed: Also mark stacked entities as spawned from spawner, even if the base entity wasn't spawned by the spawner
- Fixed: Also mark stacked entities as spawned from spawner, even if the base entity wasn't spawned by the spawner