- Fixed: item stack not increasing in size making it look like spawner is paused after region reload
+ Improved: no ai set aware re applying at area load
+ Added: Option to disable entity push in stacking.yml
- Fixed: Startup error at disabling entity change item depending on config
+ Changed: spawner spawn event priority to better work with 3rd party plugins
+ Changed: Remove spider jockey etc.
- Fixed: Hologram not appearing after server reload in some cases
+ Added: [Suggestion] Spawners can now be paused by receiving a redstone signal
Code:# NOTE: These settings require server reload / restart. optimization: redstone: # Should spawners stop spawning if they're powered by redstone? pause-on-signal: true
- Fixed: [#2337] Spawner continuing to spawn despite being paused manually