chore: bump libreforge to 2026.37
Libreforge Changelog:
feat: add LuckPerms effects system integration (Thanks CallumJohnson!!!)
feat: add SkinsRestorer effects system integration (Thanks CallumJohnson!!!)
fix: various effects fixes
EcoHub: Bump version to 2026.37.
docs: rename documentation to ecohub
chore: bump libreforge to 2026.36
Libreforge Changelog:
fix: melee_attack trigger damage [EcoHub-117]
feat: log stripping effects [EcoHub-115]
docs: rename documentation to ecohub
fix: make reload messages consistent
feat: add CMI effects system integration [EcoHub-131] (Thanks CallumJohnson!!!)
fix: New Task layer compile issues. (Thanks CallumJohnson!!!)
EcoHub: Bump version to 2026.36.
Update requires Eco version 2026.35
chore: bump libreforge to 2026.35.1
Libreforge Changelog:
fix: citizens integration issue
fix: severe loading issues
EcoHub: Bump version to 2026.35.1.
chore: bump libreforge to 2026.34
Libreforge Changelog:
feat: add keep_events option to prevent_trigger [EcoHub-10]
feat: added dozens of new mutators [EcoHub-73] (Thanks CallumJohnson!!!)
EcoHub: Bump version to 2026.34.
fix: updated publishing (Thanks CallumJohnson!!!)
docs: restructure pages
chore: bump libreforge to 2026.33
Libreforge Changelog:
fix: effect responsiveness when swapping armor via hotbar [EcoHub-15] (Thanks CallumJohnson!!!)
feat: added use_blockface arg to mine_x effects [EcoHub-4] (Thanks CallumJohnson!!!)
fix: fix attribute issues [EcoHub-7,EcoHub-8,EcoHub-9,EcoHub-13]
EcoHub: Bump version to 2026.33.
Update requires Eco version 2026.31
feat: Talisman Limit / Bagize Config options to skip permissions (Thanks 0x484!!!)
docs: improve examples and add missing
chore: bump libreforge to 2026.31
Libreforge Changelog:
feat: add use_source to all damage effects
fix: cancel_event and click_block with ranged items
chore: bump eco to 2026.31
EcoHub: Bump version to 2026.31.
Update requires Eco version 2026.30
chore: bump libreforge to 2026.30
Libreforge Changelog:
Update requires Eco version 2026.30
feat: public drop pipeline
docs: add missing particle animations
EcoHub: Bump version to 2026.30.
docs: replace old links with EcoHub links
feat: use EcoCache (Thanks CallumJohnson!!!)
chore: bump libreforge to 2026.29
Libreforge Changelog:
docs: reorganise sidebar positions
docs: replace old links with EcoHub links
docs: replace old links with EcoHub links
feat: Wiki Examples (Thanks CallumJohnson!!!)
fix: evoker fangs in damage triggers (Thanks Exanthiax!!!)
feat: use EcoCache (Thanks CallumJohnson!!!)
fix: play_sound custom sounds framework (Thanks WillFP!!!)
EcoHub: Bump version to 2026.29.
docs: add wiki documentation (Thanks Exanthiax!!!)
fix: Admonition format (Thanks CallumJohnson!!!)
feat: Eco in Gradle Properties (Thanks CallumJohnson!!!)
libreforge-updater
docs: improvements
libreforge-updater
feat: update version numbering
feat: Dev Snapshots (Thanks CallumJohnson!!!)
Update eco and libreforge to 2026.24
wiki v2 docs (Thanks Exanthiax!!!)
chore: bump paper-api version to 1.21.8 (Thanks Exanthiax!!!)
update eco to 2026.25
fix: Revert Dev Builds (Thanks CallumJohnson!!!)
feat: EcoHub Updater (Thanks CallumJohnson!!!)
feat: ensure generatePomFileForShadowPublication runs after clean task
libreforge-updater
chore: bump libreforge to 2026.27
Libreforge Changelog:
fix: expressions in chain args (Thanks Exanthiax!!!)
feat: has_inventory_space condition (Thanks Exanthiax!!!)
feat: keep_item now respects slots and disconnects (Thanks Exanthiax!!!)
EcoHub: Bump version to 2026.27.
- Standardised Versioning
- Added 26.2 support
- Improved docs framework
- Bumped base version to 1.21.8
- Added `silk_touch` effect
- Added `keep_item` effect
- Added `item_magnet` effect
- Fixed exception error with RessurectEvent
- Improved custom block support in `telekinesis` effect
- Improved custom block support in `cancel_drops` effect
- Improved custom block support in `multiply_drops` effect
- Improved `homing` effect (Thanks Auxilor!!!)
- Improved `play_sound` effect (Thanks Auxilor!!!)
- Added `projectile_trail` particle animation (Thanks Auxilor!!!)
- Added `wing_tips` particle animation (Thanks Auxilor!!!)