RPGCore is more then just a simple plugin, it is an entire suite of tools dedicated to allow you putting together the next RPG experience. No longer you will have to scrape together a variety of roleplaying plugins to create something that somehow, somewhat, blends together with each other.
RPGCore will offer you everything necessary to create an RPG experience where everything is neatly blending together. You'll be able to create an environment on your server that will feel like if a multitude of developers have sunk hundreds of hours meticulously crafting each system!
However be warned that RPGCore is by no means a simple resource to get into, prepare to spend a lot of time configuring this plugin to get it to do what you want. You are getting the framework for a functional RPG experience - but an extensive and inclusive core that can be modified to fit your specific needs takes time to get used to.
RPGCore only aims to take over the roleplaying aspect of your server, this means systems like (for example) Skills, Items, Passives, Spell Casting, Upgrading and so on are taken care of by RPGCore.
RPGCore is a resource still in development, regularly gaining new features and optimizing existing ones. Should you find missing functionality feel free to drop by the discord and request it being added.
Beneath you can find a short listing of the features present in RPGCore, check the wiki out for the latest documentation! These are just the core features!
- Custom Health, Shield & Mana System (Including actionbar representation and a reservation system!)
- Fully fledged and extremely powerful skill system that works for both mobs and players alike
- A powerful built in mobs system drawing out the utmost of rpgcore
- Ability to define customized equipment slots
- A levelling system integrated with a passive tree
- Extremely powerful item system touching on attributes and skills alike
- Socketable jewels and skills for equipment
- Fully functional item upgrading and refinement system
- Leeching System with fine control options
- A configuration driven damage system
- Possibly thousands of attributes accessible to players
- Summoning, and modifying summoned creatures for players
- Unique systems to permit skill usage for players
- Advanced holograms and userinterface elements
- Special projectile effects like chaining, forking and piercing
- Built in character system for players
- Very powerful system for consumables
- Item indicators to point out very valuable items
- Dual wielding and two handed weapons integrated
- A highly advanced skillbar system with unique casting methods
- [Planned 3.9] - Advanced character creation screen for races, spawnpoints, passive tree locks, special effects, commands etc.
- [Planned 3.9] - Professions and crafting for generic and affixed items
- [Planned 3.10] - Ingame editor for skills, items, passives, monsters, spawnpoints and more.
This list could be ten times as long if I went into detail for each option listed here, but the simple fact that RPGCore can reach thousands of attributes that affect your players should be a testament for how powerful it is.