[ + ] Added a new option to decide whether or not the downed player should be damaged by mobs if they have invulnerability.
[ x ] Fixed a bug that prevented potions in events.yml from working properly.
[ + ] added an option to disable the death message
[ + ] Added new option for conditions. you can now check if the downed player has an enemy with "hasEnemy == true" example:
[ + ] now when knocked down the victim reproduces the damage effect
[ / ] Now when reloading the plugin with Plugman the database closes to avoid failures
if you have again the error that when reviving they continue with a low speed please report it
[ x ] Fixed a bug that would occur when reviving, the bug would cause the speed to not be restored correctly
[ x ] Fixed a bug that sent the same message twice with blocked commands
[ - ] Because the version of minecraft 1.13 was not 100% compatible with ReviveMe, this version has been removed. Now ReviveMe from this version is compatible with minecraft 1.14 and higher
[ - ] Automatic anti spam removed. this anti spam prevented a downed player from being spammed by pressing shift too many times
[ + ] Added a cooldown for the action to start reviving. this can be configurable in config.yml.
[ + ] Added a cooldown so you can choose if a player can review more than one person in a short time