Residence [1.7.10 up to 26.2]

MC Plugin Residence [1.7.10 up to 26.2] 6.0.3.3
Per player area protection plugin, excellent for survival servers

  • New optimized method for creating residence while using /res auto. You can still switch back to old method if this one causes issues.
  • New permission nodes as residence.max.res.x.[number] and residence.max.res.z.[number] which will allow you to increase players residence limits with permission nodes, this only applies for x and z coordinates and only for max amount. Biggest detected value will be used.
  • Fix performance issue when checking offline player permission
    (sandtechnology)
  • Fix for rare issue when owners name could be set to lower case variant
  • Fix for issue when you have invalid lease, rent and similar files which prevented from plugin loading in correctly.
  • Improved permission check when it comes to offline players. This is mainly for situations relating to old residence cleanups and will only work if you have LuckPerms plugin which supports permission checks for offline players.
  • Added additional regular player location check, this will perform check every 15 seconds to make sure that players are not bugged into a residence where they don't have move permission
Please update CMILib
  • Updated ChineseTW language (flandretw)
  • Fix for issue relating to portal creation in older server versions
  • Fix for issue where you were able to empty bucket on residence edge
  • Fix for residence creation issue where error message appears about you not having enough money even tho you have exactly as much as it would be needed
  • Complex placeholder fix, this is for %residence_user_current_flag_[flagName]%
  • Fix for error message when internally we cant determine players name from players object. usually caused by custom NPC plugin creating fake players without all necessary information.
  • Improvement on nomobs flag which will not prevent mob spawning in that area on top of regular cleanups from it
  • Added option to click on a list of nearby residences to automatically show their information
  • Now residences which have hidden flag will not show up in nearby residence list, unless player uses resadmin command
  • Now checking residence information your flags will be placed at the first place, so your most important data will be first to be shown instead of being somewhere in the player list. This on itself means that we have no need for personal color, which got removed from locale file
  • Some rework for res info output relating to player flags. Now if there are more than 5 player names to be shown, we will only show first 5 while adding extra information about remaining amount of players with hover over option to see their names. This will resolve some of the issue and clutter when you have quite few players in your residence with personal flags set to them. On top of this, having this list shorter will result in issue where message would become to long for server to even handle it properly.
  • Now clicking on new additional text near player flags "and 28 others" will redirect you to new window with all players listed with their flags on side. This will allow you to have as many player records as you want without adding additional clutter while still having ability to check every player and their flag access. This can be accessed manually if needed by using /res info [resName] -players command
  • Clicking on any of the lines in new player flag window will automatically open pset GUI where you can adjust players flags. Just small convenient thing to have.
  • Added option to define max capacity for residence bank. By default its disabled, but you can always set it to whatever value you want and limit stored money in each residence.
  • Centralized flag set GUI auto pagination part which now is taken and used from CMILib for consistency sake
  • Centralized general auto pagination across entire plugin relating to chat messages to be taken from CMILib.
  • Dryup flag fix for older servers sometimes causing stackoverflow error
  • Fix for turtle egg being destroyed by players without destroy flag access
  • Added option to define area around residence where players can claim land. This defaults to 16 blocks, can be changed to anything you want in config file or disabled to have old behavior. While having this active player wont be able to create "touching" residences. Special exclusion is for players who try to create new residence near their own residence, in this case we will allow to create touching residences.
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  • Fix for droppers not dropping water buckets inside residence
  • Removed bedrock and mobspawner from default black list for interactions which caused some confusion with other plugins. You might remove those in flags.yml if you experience weird behavior while clicking with mobspawer or bedrock in hand.
  • Axolotl protection from being picked up by bucket with water
  • Nametag flag fix
  • Portal creation lister fix for older servers
  • One more adjustment for auto sub command which once again caused issues in some specific setups.
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I've updated this resource to the latest version

5.0.1.1​

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