RealisticSeasons | 1.16.3-26.1.2 | Seasons in your minecraft world | With temperature and calendar!

MC Plugin RealisticSeasons | 1.16.3-26.1.2 | Seasons in your minecraft world | With temperature and calendar! 11.11.1
Add realistic looking season to your worlds. The perfect addition to any server!

- Hex color codes are now supported in all configuration files of the plugin.
- Improved default season switch messages and season names. Existing setups need a reset of the lang.yml file for the improved messages to show up.
- Fixed issue where season would sometimes not match the calendar
- Fixed bug that could potentially damage worlds. Please update if you're using version v11.5.0
- Minecraft version 1.21.4 is now supported
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- RealisticSeasons is now able to spawn the new wolf types in winter
- Fixed terralith compatibility for 1.21 and above. You may have to delete your RealisticSeasons biome folder to fix the error.
- Fixed incorrect config input crashing plugin
- Minecraft version 1.21.1 is now supported
- Custom temperature items can now be configured not to work underwater
- Negative temperature modifier for full hunger bar now only applies if 1 and a half hunger is missing
- The water bottle icon in the temperature action bar starts flashing before the cooling wears off
- Temperature boosts no longer apply if player hunger is below 3 hunger points.
- You can now configure a potion effect to apply to the player when they've drunk water.
- Temperature now gradually changes instead of instantly. Players can no longer instantly freeze when jumping in water for example but instead require some time to cool off.
- Frozen breath is now only affected by environmental temperature modifiers.
- You can now modify the players' walking speed instead of applying slowness as a negative temperature effect.
- You can now configure the height temperature modifier with a per-block value. It is also possible to change this value for specific worlds-only
- Some other bugs have been fixed
- Fixed error caused by american-date-format setting and the new events.yml. This error started appearing from version 11.0.0
- Added 4 new events: Christmas, New Year, Easter and Halloween
- Fixed Terralith bug for version 1.21

Christmas
[IMG]

- Presents spawn underneath trees in villages.
- Maximum of one tree per village
- Presents contain configurable loot (events.yml)
- Presents get quickly removed after Christmas has ended

[IMG]

- Special particles play at night
- Spruce trees are decorated for Christmas through packets. This means your players can't get the blocks in the trees and the world is not modified.
New year
[IMG]

- Firework cakes spawn in villages at midnight creating beautiful firework shows.
- Each firework cake has one of seven unique shooting patterns, ranging from bursts, fountains and longer rockets. Colors are also randomized.
- A firework cake exists for 45 seconds after which it despawns. A villager nearby will attempt to spawn a new one immediately after. There is also a minimum distance between spawned cakes.
- The fireworks shows will last until daylight.

Easter
[IMG]


- Easter eggs will be hidden throughout the world containing configurable loot.
- Easter eggs will not spawn close to each other.
- Eggs will despawn quickly after the event is over. Locations of eggs and Christmas presents are stored in the data.yml.
- Killer bunnies will spawn at night.

Halloween

[IMG]

- Mobs can spawn with special buffs.
- Mobs influenced by a Halloween buff have fire particles around them.
- Vindicators can spawn at night
- Buffs include:
- Speed
- Extra armor
- Flaming arrows (skeletons)
- More potion types (witches)
- Duplication on hit (hitting some mobs may play a particle effect causing 4-5 mobs of the same type to spawn)
- Invisibility on hit (hitting some mobs will cause them to become invisible)
New events.yml file
- Events.yml contains the configuration for the newly added events. It contains a similar configuration as the custom_events.yml with extra options added to toggle built-in features. All features added can individually be turned off and tuned to your liking.

New placeholders
- Added placeholders %rs_next_event%, %rs_next_event_<world>%, %rs_days_until_next_event% and %rs_days_until_next_event_<world>%

New /season command line
- Added a new line in the /season command displaying the next event and the days left. This line can be configured in the lang.yml

Bugs
The chance of bugs occurring is always bigger after a big release and quick hotfixes are common right after a big update. I recommend waiting a few days before using this version on a production server and you should check for new versions on this page. The new version has undergone extensive testing, but I can't test every scenario. Please report bugs to me on my discord server and I also welcome feedback!

Enjoy the new update!
Future updates
- More events will be added in the future, keeping your world dynamic and exciting. The next version will focus more on random events instead of events with a fixed date.
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