RealisticSeasons | 1.16.3-1.20.4 | Seasons in your minecraft world | With temperature and calendar!

MC Plugin RealisticSeasons | 1.16.3-1.20.4 | Seasons in your minecraft world | With temperature and calendar! 10.7.8
Add realistic looking season to your worlds. The perfect addition to any server!

- Added a new mode to the calendar: real-life days
- Calendar will function like usual, but now the next day starts at midnight in real life
- Switch by setting "calendar-is-real-life-days" to true in the calendar.yml
- Custom day/night length still works
- In-game time won't have any effect on the calendar
- Fixed air temperature in /season not switching to Fahrenheit
- Added a new mode to the calendar: real-life days
- Calendar will function like usual, but now the next day starts at midnight in real life
- Switch by setting "calendar-is-real-life-days" to true in the calendar.yml
- Custom day/night length still works
- In-game time won't have any effect on the calendar
- Fixed air temperature in /season not switching to Fahrenheit
- Vanished players will no longer have visible temperature particles
Added getActiveEvents() to the season API
- All commands are now console supported
- Added SeasonEventStart and SeasonEventEnd to the API. More info on the wiki soon
- Fixed NPE
- Added support for ViaVersion/ViaBackwards/ViaRewind. Players below 1.16 will now see normal biomes in summer & spring, savanna in fall and snowy_plains in winter.
- Added bStats Metrics to the plugin
- Fixed bedrock players seeing snow in fall if server version was 1.19
- Temporarily turned off geolocation detection for temperature system. Server would change the temperature unit of a player on every join because it could not detect if a player joined for the first time on some servers.
- Added methods to the API:

JavaScript:
SeasonBiome getReplacementSeasonBiome(String biomeName, Season s)
SeasonBiome getReplacementSeasonBiome(Location l, Season s)
SeasonBiome getReplacementSeasonBiome(Biome b, Season s)


Class SeasonBiome contains methods to get color, name, biome it's replacing and season. More info on the wiki soon

- Fixed rare WorldGuard nullpointer.
- "INCLUDES: ALL" in a custom biome file no longer has priority over other custom biome files. This means that you can have one file with "includes: ALL" and some other custom biome configuration files that will now automatically get excluded from the "includes: ALL" effect.
- Out-of-the-box support for all world generators. No longer messing around with configuration files since "includes: ALL" in the CUSTOM_EXAMPLE.yml is now in the default file.
- The "includes: ALL" setting will now...
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- Added a setting "biome-display-name" to the config.yml. Changing this will change the season biome names in f3. Nice if you want to hide your plugins.
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