[Official] mcMMO - Original Author Returns!

MC Plugin [Official] mcMMO - Original Author Returns! 2.3.002
Bigger, and Better! The original developer is back!

  • Support for new additions from Minecraft 1.21.5
  • Fixed bug where Blast Mining would not drop deep slate
  • Swords subskill Stab is now configurable in advanced.yml
  • Added 'Skills.Swords.Stab.Base_Damage' to advanced.yml
  • Added 'Skills.Swords.Stab.Per_Rank_Multiplier' to advanced.yml
  • Added 'Bush' to experience.yml for Herbalism
  • Added 'Bush' to config.yml Bonus Drops for Herbalism
  • Added 'Cactus_Flower' to experience.yml for Herbalism
  • Added 'Cactus_Flower' to config.yml Bonus Drops for Herbalism
  • Added 'Firefly_Bush' to experience.yml for Herbalism
  • Added 'Firefly_Bush' to config.yml Bonus Drops for Herbalism
  • Added 'Leaf_Litter' to experience.yml for Herbalism
  • Added 'Leaf_Litter' to config.yml Bonus Drops for Herbalism
  • Added 'Short_Dry_Grass' to experience.yml for Herbalism
  • Added 'Short_Dry_Grass' to config.yml Bonus Drops for Herbalism
  • Added 'Tall_Dry_Grass' to experience.yml for Herbalism
  • Added 'Tall_Dry_Grass' to config.yml Bonus Drops for Herbalism
  • Added 'Wildflowers' to experience.yml for Herbalism
  • Added 'Wildflowers' to config.yml Bonus Drops for Herbalism
  • Fixed bug where mcMMO would drop items in such a way that they get stuck in an adjacent block and float to the surface
  • Fixed a rare edge case where null entities during chunk unload would cause a NullPointerException and potentially lead to server instability
  • Fixed bug where arrow would award archery xp after a crossbow trickshot bounce
  • Added Breeze_Rod entries to potions.yml for Awkward potion (see notes)
  • Added missing TURTLE_HELMET entry to potions.yml for Tier 1 ingredients
  • Added missing Wind Charging potion entries to potions.yml (see notes)
  • Fixed bug where mcMMO would attempt to load potions that required ingredients or effects from newer versions of Minecraft
  • mcMMO is a little more specific during start up of how many potions it loaded, it will now report on incompatible potions from being on an older game version.

NOTES:
You will have to update your potions.yml manually
to receive these changes, it is highly recommended that if you haven't customized this file that you simply just delete it, mcMMO will generate a new one on the next start up and it will contain all the missing entries.
If you have customized this file, you can find the "default" version of this file here on the mcMMO github repo: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/potions.yml
You can use this file to compare it to your own and make the manual changes needed to get the new entries.
After making the changes to potions.yml (either via deleting it or not...) mcMMO should now recognize the Wind Charging potion and the Awkward potion created from Breeze Rods
  • Fixed bug where Roll would throw exceptions with certain CMI interactions
  • Blast Mining no longer drops infested block variants
  • Reduced bonus drops on Blast Mining and randomized results (see notes)
  • Added Beetroot to experience.yml for Herbalism
  • Added Open_Eyeblossom to experience.yml for Herbalism
  • Addeed Open_Eyeblossom to config.yml Bonus Drops for Herbalism
  • Added Closed_Eyeblossom to experience.yml for Herbalism
  • Addeed Closed_Eyeblossom to config.yml Bonus Drops for Herbalism

    NOTES:
    A balance pass for Blast Mining is coming, but for now, I've reduced the total bonus drops and clamped the yield ceiling as Blast Mining is a bit too good.
  • Fixed potential NPE when player or blockstate is null for Inventory events on Furnaces
  • Fixed bug where en_us locale was being set system-wide (thanks BlvckBytes)
  • Fixed bug where Decimal format would throw exception on non en_us systems (thanks BlvckBytes)
  • (API) Added McMMOPlayerTameEntityEvent event (thanks Warriorrr)
  • Fixed bug where rupture task could cause an exception (Thanks Wariorrrr)
  • Fixed bug where Smelting permission was needed for Alchemy XP gain
  • Fixed material based salvage permissions not functioning (Thanks Momshroom)
  • Fixed bug where block checks at world height would throw
  • IndexOutOfBounds exceptions
  • Added Eyeblossom to experience.yml for Herbalism xp
  • Added Bonus_Drops.Herbalism.Eyeblossom to config.yml to enable double/triple drops for Eyeblossom
  • Added Pale_Hanging_Moss to experience.yml for Herbalism xp
  • Added Pale_Moss_Block to experience.yml for Herbalism xp
  • Added Pale_Moss_Carpet to experience.yml for Herbalism xp
  • Added Pale_Oak_Log to experience.yml for Woodcutting xp
  • Added Pale_Oak_Wood to experience.yml for Woodcutting xp
  • Added Stripped_Pale_Oak_Log to experience.yml for Woodcutting xp
  • Added Stripped_Pale_Oak_Wood to experience.yml for Woodcutting xp
  • Added Bonus_Drops.Woodcutting.Pale_Oak_Wood to config.yml to enable double/triple drops for Pale Oak Wood
  • Added Bonus_Drops.Woodcutting.Pale_Oak_Log to config.yml to enable double/triple drops for Pale Oak Log
  • Temporarily disabled the party item share functionality until it is fixed or potentially removed (see notes)

    Notes:
    This update adds support for the new stuff added by the "The Garden Awakens" Minecraft Update
    I noticed some issues with the party item share feature, so I've temporarily disabled it until those issues are addressed.
    I'm not even sure people like or dislike this feature, I'm personally not a fan.. I'd like to hear what you guys think, let me know on discord.
  • Optimized Alchemy code (thanks MrPowerGamerBR)
  • Fixed an exception that could occur when shooting entities through worlds (thanks Wariorrrr)
  • Fixes to en_US locale (thanks BlockMasters617)
  • Maces, Crossbows, and Tridents skill commands don't warn you that they are work in progress anymore.
  • Fixed IllegalArgumentException when Rupture would trigger on an entity with illegal state

NOTES:
Maces, Crossbows, and Tridents are still in development, the change to remove the message from the skill command was to reduce the visual noise.
  • (SQL) Fixed a bug where skill cooldowns were being loaded for players incorrectly
  • Fixed a bug where Daze would cause an exception in older game versions (1.20.4 and older)
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