- Fixed critical errors when initializing the key (Due to the transition to LiteCore 2.0)
- The portal system has been optimized. When unloading a chunk, particles automatically stop spawning. Empty or disabled worlds do not load when using animations
- Fixed a bug where the animation manager could not access the game world for particle spawning
- Portal system updated
- If the maximum allowed use of the portal = 1, then the portal cannot be spawned, simple teleportation is activated