Lands ⭕ Land claim plugin ✅ Grief Prevention Protection GUI Management Nations Wars - 26.x Support

MC Plugin Lands ⭕ Land claim plugin ✅ Grief Prevention Protection GUI Management Nations Wars - 26.x Support 7.27.1
Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars

- Feature: Support for BlueMap holes API to display hollow shapes
- Feature: MemberHolderUpkeepReminder event for the developer API
- Fix: Double chest dectection upon placement
- Feature: Minecraft 26.2 Support
- Change: For older clients connected via ViaVersion don't open dialog on lands and nations create command
- Change: Selection tool is now only being given on first join (if enabled) - /lands selection no longer gives a selection tool. The tool is purely cosmetical.
- Fix: Ocelot babies still spawning despite animal spawn flag off
- Fix: TNT explosion in water did not cause knockback
- Fix: Bossbar not removed from players for some capture flags
- Change: Send separate single chunk unclaim success message if unclaimed chunks = 1
Please remove the {x} and {z} placeholders from the unclaim.success message.

- Change: Check player client protocol version and don't send Dialog input menu if their protocol version does not support it
- Fixed: Wrong cashback returned in some cases at unclaim
- Change: Improved land trust and invite accept workflow and unified all checks to make them consistent
This also fixes some minor issues with war checks etc. that weren't done correctly when accepting an invitation.
Because of this change no longer needed entries were removed from the GUI locale files and new ones were added in the
chat locale file. Both update automatically.

- Change: Completed Italian, Spanish, Russian, Dutch, Czech, French, Japanese and Korean locale files
Locale files are available in the Discord server using the /translations command in the Discord server.
- Fixed: spawn_set flag not displaying in role menu of sub area role
- Change: Parse PlaceholderAPI placeholders for the target player instead of the menu viewer. This includes offline players.
- Change: Complete French and Dutch locale files are now available at the translations website
- Fixed: failure_edit_player_area not available for bedrock menu
- Feature: random-color option to assign random color to new lands (config.yml)
- Feature: random-color option to assign random color to new nations (nations.yml)
- Feature: New lavaflow_allow flag to control the flow of lava from wilderness or other claims into a players land
- Feature: Added capture flag durability options. Additionally, you can give a team points as a reward, if the health of the flag is below or higher than some threshold

YAML:
 durability:
   # Enable the capture flag durability system.
    enabled_5: false
    # Total health points of a capture flag when placed.
    max-health: 100.0
    # Damage dealt to the flag when a player fully breaks one of its blocks.
    block-break-damage: 25.0
    # Damage dealt to the flag when hit by an explosion.
    explosion-damage_2: 50.0

    health-reward:
     # How often to check and award bonus points to the invader team. Supports 30s, 1m, etc.
      health-interval_time: 1m
      # Sounds played for the team that is awarded points.
      reward-sound_sound: "entity.experience_orb.pickup"
      invader:
       # Points awarded to the placing team per interval.
        # Disable: set to 0
        amount: 0
        # Health percentage (0-100) the flag must be at or above to award bonus points to the placing team.
        threshold: 75
      defender:
       # Points awarded to the opposing team when the flag health first drops below the threshold.
        # Disable: set to 0
        amount_2: 0
        # Health percentage (0-100) below which the opposing team players in the flag area are rewarded.
        threshold_2: 25
- Feature: Option to toggle chunk unclaim at player leaving land
YAML:
  # Should chunks be unclaimed if the player that claimed them leaves the land and the landowner is not allowed to claim any more chunks (player_chunks limit from player-limits.yml)?
  leave-unclaim: false
- Fix: Swallowed exceptions at retrieving offline players and their limits
- Fix: Error at chunk unclaim via map (race condition)
- Fix: Automatically display reward points for capture flags as 0 if capture flags are disabled
  • Like
Reactions: WIGGYTON
- Feature: You can now modify the progress bars that are displayed in various places of the UI
YAML:
  # Customize progress bars that are displayed in various placed of the UI.
  progress:
    symbol:
     # The symbol to display.
      symbol: "|"
      # 100% equals x symbols
      amount_5: 50
    color:
     # Color used for completed part.
      completed: "#00e617"
      # Color used for uncompleted part.
      uncompleted: "#4a4a4a"
- Feature: Players can now use values such as "1k" to withdraw $1000 or 1.5k to withdraw $1500. Same goes for /lands deposit.
- Fix: LandBankBalanceChangedEvent not being triggered by upkeep collection
- Fix: PlaceholderAPI placeholder %lands_land_chunks% not including chunks claimed on other servers connected via Redis
- Feature: {allies} and {enemies} placeholder for BlueMap (dynmap etc.) land description
- Fix: Claimblocks weren't being refunded in recent versions
Top Bottom