+ Added: Minecraft 26.x support
- Fix: playtime rewards max parameter not working as expected
- Fix: /lands setowner - not taking all limit modifier values into account
+ Changed: Automatically "execute" /lands admin limits refresh, if the player-limits.yml file changed when executing /lands admin reload
- Fixed: events.yml not accepting multiple condition entries
- Fixed: In some cases trusted players were not untrusted from the land at the expiration task, even if they were offline long enough
- Fixed: Not all legacy numbered permissions were refreshed at owner join
Please note that it's highly recommended to migrate to the new player-limits.yml file, instead of using numbered permissions.
+ Added: wind_burst flag to control who can use the wind burst enchantment or wind carges
+ Added: [API] LandsIntegration#getMemberHolderByTag(String)
- Fixed: Folia only - error at loading parts of the claimed chunks, if it contained a land block
Please be aware of the following change:
Moved "increase-max-size-per-member" from config.yml to the player-limits.yml file as "increase-land_size".
+ Added: Config files besides "config.yml" now auto add new values and remove no longer existing ones, just as config.yml does already
+ Added: Combat tag bossbar can now be sent as an actionbar properly
+ Added: %affiliation_name_or_tag% PlaceholderAPI placeholder. See the wiki for more info
+ Added: [Suggestion] Option to create a definitions_gui.yml file. If created, options like the item type etc. are defined in that file instead of the local file.
This is useful if you're maintaining multiple locale files and want slots, item types, model data etc. to be the same across all locales.
+ Changed: Moved "increase-max-size-per-member" from config.yml to the player-limits.yml file as "increase-land_size"YAML:# Lands menu options (/lands menu) gui: # Create an additional definitions file in which slots, item types etc. are configured. # This is useful, if you maintain multiple locale files and want item slots, model data etc. to be the same across all locales. # In that file you can configure everything that isn't locale specific. definitions-file: false
- Fixed: Opening storage menu causing error on some server versions due to title change
+ Added: Option to specify hologram provider:
- Fixed: Rare case in which saving some data on shutdown failed if at the same time a world was unloaded asyncYAML:# Specify a hologram plugin that should be used for holograms. The plugin needs to be installed. If empty, the plugin decides which to use. # Supported plugins: CMI, DecentHolograms, FancyHolograms, HolographicDisplays hologram-provider: ""
Please note that the developer API repository and javadocs have been moved to a new location. View more info: https://wiki.incredibleplugins.com/lands/developers/api
The old repo is still online, but new versions will only be published to the new repo.
+ Added: Option to increase land_size limit for each trusted player
+ Changed: Using bonemeal on crops and plants is now bound to the PLANT flag and not the HARVEST flagYAML:# Increases the land_size limit of the land for each trusted player. # Please note that this only increases the max size. Depending on your player-limits.yml, # this might not increase the actual amount of chunks that can be claimed, # as this is modified by the player_chunks limit (from player-limits.yml) as well. # This setting only influences the max theoretical size of the land. increase-max-size-per-member: 0
+ Added: Developer API: Land#modifyBalance(value, notify), Land#setBalance(value, notify)
https://github.com/IncrediblePlugins/LandsAPI/commit/01d7ce9b4e9c30d6af1714b051df2d797c77dece
+ Added: You can now stack limit packs for players:
packs:
The option needs to be added manually to the player-limits file, if you want to use (enable) it. See default file: https://github.com/IncrediblePlugins/Lands/blob/main/player-limits.ymlYAML:# If enabled, all packs the player has, will be merged and the limits stacked. # Basically the limit of each pack that the player has, will be added on top of each other. # If you change this value, you may want to update already configured packs accordingly. stack: false
- Fixed: Increasing or decreasing taxes in taxes menu doesn't do anything if min or max reached
- Fixed: Dont trigger combat tag cmds on server restart
+ Added: min-length and max-length to both land and nation name and tag options in config.yml
+ Added: Inbox message for when a player rents or buys an area/land
+ Added: ignore-max of claimblock claim back for the new player_chunks limit
+ Added: Names and skins of Bedrock players are now fetched and updated as well
+ Changed: Take spawn of default area as land spawn
- Fixed: Sub area auto spawn set